Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Go undercover to investigate an enemy. |
1 |
22 |
Betrayed by a friend. One of Irving Willis's Contacts or Allies betrays Irving Willis, ending Irving Willis's career. That Contact or Ally becomes a Rival or Enemy. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Established a network of contacts. Gain 2 contacts. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
30 |
Go undercover to investigate an enemy. |
3 |
30 |
Involved in the planning of an impressive heist. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
33 |
An investigation takes on a dangerous turn. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
37 |
Lost eye or limb. Owe 1,250 for medical bills. |
6 |
37 |
Aging Crisis. Owe 30,000 for medical bills. |
6 |
37 |
Retired at age 37. |
6 |
37 |
Retired. |
6 |
38 |
Betrayal. Convert an Ally into a Rival or Enemy. |
7 |
41 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
44 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
47 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
53 |
Lost eye or limb. Owe 5,000 for medical bills. |
10 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
56 |
Gained a contact. |
11 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
61 |
Gained a contact. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |