Retired Initiate Jar Corbeld  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 67 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 9 (1) 2 (-2)111692
Reasonable, Accepting, Dark
 
Skills
Admin 1
Astrogation 0
Athletics 0
Carouse 0
Deception 0
Diplomat 1
Drive 0
Electronics (Sensors) 1
Engineer (Life Support) 1
Melee (Blade) 1
Persuade 0
Profession (Worker/Religion) 1
Recon 3
Science (Social Sciences/Belief) 2
Stealth 1
Streetwise 1
Survival 1
Tactics 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 24
Scout Courier 02
Scout Explorer 01
Marine Star Marine Marine01
Merchant Free Trader 01
Believer Mainstream Believer Initiate15
 
Name Type Affinity Enmity Power Influence Species
Burt Leaby Contact 0 1 2 2 Urunishani (M/51)
Jewel Gonzales Enemy 0 5 3 1 Darrian, Imperium (M/27)
Jewel Gonzales is a member of an organisation which holds a generally opposite view of the Traveller.
Floyd Duncan Enemy 1 1 1 0 Humaniti (M/22)
Relationship altered.
Jimmie Reyes Enemy 0 2 0 1 Sydite (M/42)
Jimmie Reyes is particularly unusual, such as an artificial intelligence or very alien being.
 
Term Age History
1 18 Failed to qualify for Army Academy (Military Academy).
1 18 Became a Drifter (Wanderer).
1 20 Jar Corbeld do not know what happened to Jar Corbeld. There is a gap in Jar Corbeld's memory.
2 20 Became a Scout (Courier).
2 24 Jar Corbeld have no idea what happened to Jar Corbeld – they found Jar Corbeld's ship drifting on the fringes of friendly space.
3 24 Attempted to change assignments.
3 24 Failed to qualify for Explorer (Scout).
3 24 Continued as Scout (Courier).
3 26 When dealing with an alien race, Jar Corbeld botch an opportunity to gather extra intelligence about them.
3 26 Jar Corbeld's ship is damaged, and Jar Corbeld have to hitch-hike Jar Corbeld's way back across the stars to the nearest scout base.
3 26 Gain 1 Contacts. Gain 3 Enemies.
4 28 Attempted to change assignments.
4 28 Switched to Scout (Explorer) with previous rank.
4 29 Psychologically damaged by Jar Corbeld's time in the scouts.
5 29 Failed to qualify for Physician (Scholar).
5 29 Returned to Drifter (Wanderer).
5 30 Attempted a risky adventure and was injured.
5 30 Nearly killed. Fully recovered. Owe 35,000 for medical bills.
5 33 Promoted to Drifter (Wanderer) rank 1.
6 33 Continued as Drifter (Wanderer).
6 36 Find valuable salvage.
6 37 Promoted to Drifter (Wanderer) rank 2.
7 37 Continued as Drifter (Wanderer).
7 39 Lightly injured, no permanent damage. Fully recovered.
8 39 Failed to qualify for Worker (Citizen).
8 39 Submitted to the draft.
8 39 Became a Marine (Star Marine) with the new title Marine.
8 41 A mission goes wrong and Jar Corbeld is stranded behind enemy lines. Ejected from the service.
9 41 Became a Merchant (Free Trader).
9 44 Imperial trade restrictions force Jar Corbeld out of business.
10 44 Became a Believer (Mainstream Believer) with the new title Lay Person.
10 46 Jar Corbeld retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 48 Continued as Believer (Mainstream Believer).
11 49 Birth or Death involving a family member or close friend.
11 52 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
12 52 Aging Crisis. Owe 20,000 for medical bills.
12 52 Retired at age 52.
12 52 Continued as Believer (Mainstream Believer).
12 56 Jar Corbeld refuse to secretly provide religious rites for a dying leader or noble, because they do not share Jar Corbeld's faith.
13 56 Aging Crisis. Owe 40,000 for medical bills.
13 56 Continued as Believer (Mainstream Believer).
13 58 Someone more charismatic but less devout than Jar Corbeld has become Jar Corbeld's superior.
14 60 Aging Crisis. Owe 10,000 for medical bills.
14 60 Continued as Believer (Mainstream Believer).
14 62 Opponents of Jar Corbeld's belief system ambush Jar Corbeld.
14 62 Nearly killed. Fully recovered. Owe 40,000 for medical bills.
14 64 Forced to muster out.
15 64 Aging Crisis. Owe 20,000 for medical bills.
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