Retired Manager Jeremy Dwyer  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 67 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 12 (2) 8 (0)1112C8
Cheerless, Wonderful
 
Skills
Admin 1
Advocate 1
Art (Presentation) 0
Athletics 0
Broker 1
Carouse 0
Diplomat 1
Drive (Walker) 1
Electronics 0
Flyer (Grav) 1
Investigate 2
Leadership 0
Mechanic 0
Medic 1
Melee (Fencing) 1
Navigation 1
Profession (Colonist) 0
Streetwise 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate Manager34
Agent Law Enforcement Sergeant24
Scout Courier Scout12
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Ivan Grain Contact 0 0 1 0 Happrhani (M/25)
Relationship redefined. Rival becomes a contact.
Harper Monaghan Enemy 0 3 4 1 Sydite (M/42)
Israel Grimaldi Enemy 0 3 1 1 Sydite (M/35)
Israel Grimaldi has negatively life-changing event.
Norris McRoddon Contact 1 2 2 1 Trexen (M/48)
Norris McRoddon belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Became a Citizen (Corporate).
1 20 A romantic relationship ends badly. Gain a Rival or Enemy.
1 22 Promoted to Citizen (Corporate) rank 1.
2 22 Continued as Citizen (Corporate).
2 26 Jeremy Dwyer's business expands, Jeremy Dwyer's corporation grows, or the colony thrives.
2 26 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
3 26 Continued as Citizen (Corporate).
3 28 Political upheaval strikes Jeremy Dwyer's homeworld, and Jeremy Dwyer is caught up in the revolution.
4 30 Continued as Citizen (Corporate).
4 33 Good fortune
4 34 Promoted to Citizen (Corporate) rank 3.
5 34 Voluntarily left Corporate
5 34 Became a Agent (Law Enforcement) with the new title Rookie.
5 35 Befriended by a senior agent.
6 38 Continued as Agent (Law Enforcement).
6 41 Go undercover to investigate an enemy.
6 41 Nearly killed. Fully recovered. Owe 12,500 for medical bills.
6 42 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
7 42 Continued as Agent (Law Enforcement).
7 45 Good fortune
7 46 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
8 46 Continued as Agent (Law Enforcement).
8 49 Hard times caused by a lack of interstellar trade costs Jeremy Dwyer's job.
9 49 Became a Scout (Courier).
9 50 Jeremy Dwyer's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jeremy Dwyer fail to help. Gain an Enemy.
9 50 Jeremy Dwyer have no idea what happened to Jeremy Dwyer – they found Jeremy Dwyer's ship drifting on the fringes of friendly space.
9 53 Promoted to Scout (Courier) rank 1 with the new title Scout.
10 53 Aging Crisis. Owe 20,000 for medical bills.
10 53 Retired at age 53.
10 53 Continued as Scout (Courier).
10 56 Psychologically damaged by Jeremy Dwyer's time in the scouts.
11 56 Aging Crisis. Owe 40,000 for medical bills.
11 56 Retired.
11 59 Gained a contact.
12 60 Aging Crisis. Owe 60,000 for medical bills.
12 62 Moved to a new world.
13 64 Aging Crisis. Owe 30,000 for medical bills.
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