Retired 4th Officer Jesus Doyle  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 67 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 11 (1)11157B
Encouraging, Always looks startled
 
Skills
Broker 2
Drive 0
Electronics 0
Gun Combat (Archaic) 1
Investigate 0
Language (Galanglic (3rd Imperium)) 1
Mechanic 2
Medic 0
Melee (Fencing) 1
Persuade 0
Profession (Sports/Racquet Sports) 1
Stealth 0
Steward 0
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer23
Drifter Wanderer 02
Agent Law Enforcement Corporal12
Scholar Scientist 01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Everett Garrett Rival 0 3 4 0 Tezcat (M/35)
Simu Khu Contact 3 0 1 5 Vilani, Imperium (F/23)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 23 Given advanced training in a specialist field
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 29 Bankrupted by a rival. Gain the other trader as a Rival.
4 29 Became a Drifter (Wanderer).
5 33 Continued as Drifter (Wanderer).
5 36 Jesus Doyle do not know what happened to Jesus Doyle. There is a gap in Jesus Doyle's memory.
6 36 Failed to qualify for Merchant Academy.
6 36 Submitted to the draft.
6 36 Became a Agent (Law Enforcement) with the new title Rookie.
6 40 Jesus Doyle went above and beyond the call of duty.
6 40 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
7 40 Continued as Agent (Law Enforcement).
7 42 Jesus Doyle's work ends up coming home with Jesus Doyle, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
8 42 Became a Scholar (Scientist).
8 46 Refuse to join a cheat in some fashion.
9 46 Aging Crisis. Owe 30,000 for medical bills.
9 46 Retired at age 46.
9 46 Voluntarily left Scientist
9 46 Retired.
9 47 A romantic relationship ends badly. Gain a Rival or Enemy.
10 54 Gained a contact.
11 54 Aging Crisis. Owe 20,000 for medical bills.
11 56 Birth or Death involving a family member or close friend.
12 58 Aging Crisis. Owe 30,000 for medical bills.
12 61 Moved to a new world.
13 62 Aging Crisis. Owe 60,000 for medical bills.
13 63 Betrayal. Convert an Ally into a Rival or Enemy.
14 66 Aging Crisis. Owe 60,000 for medical bills.
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