Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
29 |
Became a Drifter (Wanderer). |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
36 |
Jesus Doyle do not know what happened to Jesus Doyle. There is a gap in Jesus Doyle's memory. |
6 |
36 |
Failed to qualify for Merchant Academy. |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
40 |
Jesus Doyle went above and beyond the call of duty. |
6 |
40 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
40 |
Continued as Agent (Law Enforcement). |
7 |
42 |
Jesus Doyle's work ends up coming home with Jesus Doyle, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
42 |
Became a Scholar (Scientist). |
8 |
46 |
Refuse to join a cheat in some fashion. |
9 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Voluntarily left Scientist |
9 |
46 |
Retired. |
9 |
47 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
54 |
Gained a contact. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Birth or Death involving a family member or close friend. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
61 |
Moved to a new world. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |