Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Severely injured. |
2 |
19 |
Became a Agent (Intelligence). |
2 |
22 |
Advanced training in a specialist field. |
2 |
23 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
23 |
Continued as Agent (Intelligence). |
3 |
25 |
Advanced training in a specialist field. |
3 |
27 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
27 |
Continued as Agent (Intelligence). |
4 |
31 |
Jewell Beck went above and beyond the call of duty. |
4 |
31 |
Promoted to Agent (Intelligence) rank 3. |
5 |
31 |
Continued as Agent (Intelligence). |
5 |
34 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
6 |
34 |
Failed to qualify for Field Researcher (Scholar). |
6 |
34 |
Became a Drifter (Barbarian). |
6 |
35 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
7 |
35 |
Became a Scout (Surveyor). |
7 |
39 |
Spend several years jumping from world to world in Jewell Beck's scout ship. |
8 |
39 |
Continued as Scout (Surveyor). |
8 |
42 |
Spend several years jumping from world to world in Jewell Beck's scout ship. |
9 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Attempted to change assignments. |
9 |
43 |
Failed to qualify for Courier (Scout). |
9 |
43 |
Continued as Scout (Surveyor). |
9 |
45 |
Jewell Beck's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jewell Beck fail to help. Gain an Enemy. |
9 |
45 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
47 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
10 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
47 |
Continued as Scout (Surveyor). |
10 |
49 |
Jewell Beck's ship is ambushed by enemy vessels. Jewell Beck successfully ran to the jump point. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
51 |
Attempted to change assignments. |
11 |
51 |
Failed to qualify for Courier (Scout). |
11 |
51 |
Continued as Scout (Surveyor). |
11 |
55 |
Spend several years jumping from world to world in Jewell Beck's scout ship. |
11 |
55 |
Forced to muster out. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
55 |
Retired. |
12 |
58 |
Moved to a new world. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Birth or Death involving a family member or close friend. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
A new romantic starts. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |