Retired Explorer Joe Gray  

Species Age Sex Str Dex End Int Edu SocUPP
Traltar 67 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 6 (0) 1 (-2)111A61
Discontented, Constantly twitches nose
 
Skills
Art (Presentation/Write) 1
Athletics (Dexterity) 1
Athletics (Endurance) 3
Carouse 0
Deception 1
Diplomat 0
Drive (Mole) 1
Electronics 0
Flyer (Grav) 1
Flyer (Ornithopter) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 2
Language (Gvegh (Vargr)) 1
Navigation 1
Persuade 1
Recon 2
Stealth 0
Steward 1
Streetwise 1
Survival 1
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Ground Assault Lance Corporal12
Drifter Barbarian 01
Drifter Scavenger 12
Citizen Colonist Explorer55
Entertainer Artist 12
Believer Mainstream Believer Lay Person01
 
Name Type Affinity Enmity Power Influence Species
Nanie Walsh Rival 2 2 4 1 Florian (F/56)
Dallas McIntire Ally 3 0 5 0 Traltar (M/18)
Dallas McIntire gained power at the expense of a third party who now blames the character.
Marion Allen Ally 5 0 4 4 Traltar (M/34)
Relationship becomes more intense.
Marion Allen is missing under suspicious circumstances.
Marion Allen has negatively life-changing event.
Weldon Moore Enemy 6 3 4 1 Sylean (M/24)
reconciliation.
 
Term Age History
1 18 Failed to qualify for Line/Crew (Navy).
1 18 Submitted to the draft.
1 18 Became a Marine (Ground Assault) with the new title Marine.
1 20 Advanced training in a specialist field
1 22 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
2 22 Continued as Marine (Ground Assault).
2 23 Joe Gray is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
3 23 Failed to qualify for Corporate Agent (Agent).
3 23 Became a Drifter (Barbarian).
3 24 Betrayed by a friend. One of Joe Gray's Contacts or Allies betrays Joe Gray, ending Joe Gray's career. That Contact or Ally becomes a Rival or Enemy.
4 24 Failed to qualify for Intelligence (Agent).
4 24 Switched to Drifter (Scavenger).
4 28 Promoted to Drifter (Scavenger) rank 1.
5 28 Continued as Drifter (Scavenger).
5 31 Attempted a risky adventure and was injured.
5 31 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
6 32 Voluntarily left Scavenger
6 32 Became a Citizen (Colonist).
6 34 Advanced training in a specialist field.
6 36 Promoted to Citizen (Colonist) rank 1.
7 36 Continued as Citizen (Colonist).
7 39 Joe Gray learn something Joe Gray should not have – a corporate secret, a political scandal – which Joe Gray can profit from illegally.
7 40 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
8 40 Continued as Citizen (Colonist).
8 44 Joe Gray learn something Joe Gray should not have – a corporate secret, a political scandal – which Joe Gray can profit from illegally.
8 44 Promoted to Citizen (Colonist) rank 3.
9 44 Continued as Citizen (Colonist).
9 46 A romantic relationship ends badly. Gain a Rival or Enemy.
9 48 Promoted to Citizen (Colonist) rank 4 with the new title Explorer.
10 48 Continued as Citizen (Colonist).
10 51 A new romantic starts. Gain an Ally.
10 52 Promoted to Citizen (Colonist) rank 5.
10 52 Forced to muster out.
11 52 Became a Entertainer (Artist).
11 54 Gain a patron in the arts. Gain an Ally
11 56 Promoted to Entertainer (Artist) rank 1.
12 56 Continued as Entertainer (Artist).
12 60 Public opinion turns on Joe Gray.
13 60 Aging Crisis. Owe 60,000 for medical bills.
13 60 Retired at age 60.
13 60 Became a Believer (Mainstream Believer) with the new title Lay Person.
13 62 Joe Gray retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
14 64 Aging Crisis. Owe 10,000 for medical bills.
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