Retired Team Leader Jones Finnerty  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 67 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 4 (-1) 6 (0)111946
Stressed out, Polished, Frown lines
 
Skills
Carouse 1
Deception 1
Diplomat 1
Drive 0
Electronics (Remote Ops) 1
Flyer 0
Gun Combat 0
Gunner (Screen) 1
Investigate 2
Jack-of-All-Trades 2
Leadership 1
Persuade 1
Profession (Worker/Religion) 2
Recon 1
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal13
Scout Surveyor 02
Agent Intelligence Agent11
Drifter Barbarian 01
Believer Missionary/Humanitarian Team Leader24
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Hessie Credge Ally 1 0 0 1 Ayansh'i (F/82)
Wayman Dwyer Rival 3 1 1 6 Hanen (M/29)
Wayman Dwyer gained influence with the character’s assistance.
Alex Ames Rival 1 2 1 0 Ronnin (M/24)
Relationship becomes more moderate. Enemy becomes a rival.
Forgiveness.
 
Term Age History
1 18 Failed to qualify for Explorer (Scout).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 22 Gained a contact.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 24 An investigation takes on a dangerous turn.
2 24 Jones Finnerty's work ends up coming home with Jones Finnerty, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 26 Continued as Agent (Law Enforcement).
3 30 Given specialist training in vehicles.
3 30 Forced to muster out.
4 30 Became a Scout (Surveyor).
4 32 Jones Finnerty spend a great deal of time on the fringes of Charted Space.
4 32 Psychologically damaged by Jones Finnerty's time in the scouts.
5 34 Continued as Scout (Surveyor).
5 35 Jones Finnerty's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
6 38 Switched to Agent (Intelligence).
6 42 Jones Finnerty went above and beyond the call of duty.
6 42 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
7 42 Voluntarily left Intelligence
7 42 Became a Drifter (Barbarian).
7 44 Betrayed by a friend. One of Jones Finnerty's Contacts or Allies betrays Jones Finnerty, ending Jones Finnerty's career. That Contact or Ally becomes a Rival or Enemy.
8 44 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 46 Jones Finnerty is chosen to represent Jones Finnerty's faith in a vid show or other highly public forum.
8 48 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 48 Aging Crisis. Owe 40,000 for medical bills.
9 48 Retired at age 48.
9 48 Continued as Believer (Missionary/Humanitarian).
9 51 Jones Finnerty is chosen to represent Jones Finnerty's faith in a vid show or other highly public forum.
10 52 Aging Crisis. Owe 30,000 for medical bills.
10 52 Continued as Believer (Missionary/Humanitarian).
10 55 Jones Finnerty secretly provide religious rites for a dying leader or noble, although they do not share Jones Finnerty's faith. Gain an Ally in the family and a Rival who disagrees with Jones Finnerty's choice.
10 56 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
11 56 Aging Crisis. Owe 50,000 for medical bills.
11 56 Continued as Believer (Missionary/Humanitarian).
11 60 Jones Finnerty aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
12 60 Aging Crisis. Owe 60,000 for medical bills.
12 60 Retired.
12 62 Accused of a crime.
13 64 Aging Crisis. Owe 10,000 for medical bills.
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