Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Voluntarily left Broker |
3 |
26 |
Became a Agent (Corporate Agent). |
3 |
30 |
Gained a contact. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Rewarded for a successful mission. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
34 |
Voluntarily left Corporate Agent |
5 |
34 |
Failed to qualify for Performer (Entertainer). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
41 |
Attempted a risky adventure and was wildly successful. |
7 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
45 |
Jule Rand do not know what happened to Jule Rand. There is a gap in Jule Rand's memory. |
8 |
45 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
47 |
Jule Rand come into conflict with a splinter group Jule Rand's own religion which maintains Jule Rand's version is the wrong one. Gain 1 Rivals. |
9 |
47 |
Retired. |
9 |
51 |
A new romantic starts. Gain an Ally. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
54 |
Amnesia. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Good fortune. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
63 |
A new romantic starts. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Spend time with an alien race. Gain a contact. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |