Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
20 |
Assigned to an assault on an enemy fortress. |
1 |
20 |
Injured |
1 |
22 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
25 |
A mission goes wrong; Lance Lite and several others are captured and mistreated by the enemy. Gain Lance Lite's jailer as an Enemy. |
3 |
25 |
Became a Citizen (Worker). |
3 |
28 |
Lance Lite learn something Lance Lite should not have – a corporate secret, a political scandal – which Lance Lite can profit from illegally. |
3 |
28 |
Gain a criminal contact. |
3 |
29 |
Promoted to Citizen (Worker) rank 1. |
4 |
29 |
Continued as Citizen (Worker). |
4 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
33 |
Continued as Citizen (Worker). |
5 |
35 |
Lance Lite's business expands, Lance Lite's corporation grows, or the colony thrives. |
5 |
37 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
6 |
37 |
Continued as Citizen (Worker). |
6 |
40 |
Advanced training in a specialist field. |
6 |
41 |
Promoted to Citizen (Worker) rank 3. |
7 |
41 |
Aging Crisis. Owe 60,000 for medical bills. |
7 |
41 |
Retired at age 41. |
7 |
41 |
Continued as Citizen (Worker). |
7 |
43 |
Political upheaval strikes Lance Lite's homeworld, and Lance Lite is caught up in the revolution. |
7 |
45 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
8 |
45 |
Continued as Citizen (Worker). |
8 |
47 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
9 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
47 |
Retired. |
9 |
49 |
Moved to a new world. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
55 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Gained a contact. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
A new romantic starts. Gain an Ally. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Moved to a new world. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |