Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Advanced training in a specialist field |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Infantry). |
2 |
26 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
26 |
Gain rebels as Enemy |
3 |
26 |
Failed to qualify for Flight (Navy). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Betrayed by a friend. One of Lidaishkiish Admaii's Contacts or Allies betrays Lidaishkiish Admaii, ending Lidaishkiish Admaii's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Failed to qualify for Law Enforcement (Agent). |
5 |
31 |
Switched to Drifter (Wanderer). |
5 |
32 |
Attacked by enemies and injured. |
5 |
32 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Gain Enemy if Lidaishkiish Admaii don't already have one. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
39 |
Drafted into Cavalry |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
39 |
Switched to Army (Cavalry) with previous rank. |
7 |
41 |
Advanced training in a specialist field |
7 |
43 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Failed to qualify for Army Support (Army). |
8 |
43 |
Continued as Army (Cavalry). |
8 |
45 |
Lost eye or limb. Fully recovered. |
9 |
45 |
Returned to Drifter (Wanderer). |
9 |
46 |
Find valuable salvage. |
9 |
49 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
49 |
Continued as Drifter (Wanderer). |
10 |
52 |
Find valuable salvage. |
11 |
53 |
Continued as Drifter (Wanderer). |
11 |
54 |
Lidaishkiish Admaii run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
54 |
Failed to qualify for Merchant Marine (Merchant). |
12 |
54 |
Continued as Drifter (Wanderer). |
12 |
55 |
Drafted into Explorer |
12 |
58 |
Forced to muster out. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
Retired at age 58. |
13 |
58 |
Became a Scout (Explorer). |
13 |
60 |
Lidaishkiish Admaii's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lidaishkiish Admaii fail to help. Gain an Enemy. |
13 |
60 |
Lidaishkiish Admaii's ship is damaged, and Lidaishkiish Admaii have to hitch-hike Lidaishkiish Admaii's way back across the stars to the nearest scout base. |
13 |
60 |
Gain 4 Contacts. Gain 3 Enemies. |
13 |
62 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
62 |
Continued as Scout (Explorer). |
14 |
66 |
Psychologically damaged by Lidaishkiish Admaii's time in the scouts. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |