Retired Sergeant Mark Anderson  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Lancian 67 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 7 (0)1 (-2)111647
High social status, Moping, Lethargic
 
Skills
Animals (Veterinary) 2
Broker 0
Deception 0
Drive 0
Electronics 0
Engineer (J-drive) 1
Engineer (Power) 1
Gun Combat (Archaic) 1
Investigate 0
Mechanic 1
Persuade 1
Recon 1
Steward 0
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman12
Drifter Wanderer 12
Agent Law Enforcement Sergeant23
Drifter Scavenger 01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Hamp Reid Rival 2 1 3 1 Ronnin (M/23)
Hamp Reid gained influence with the character’s assistance.
Gloria Moreno Enemy 0 3 0 1 Lancian (F/90)
Wouiy Contact 1 1 3 1 Aslan (M/36)
Ester Wareham Contact 0 1 4 3 Lancian (F/19)
 
Term Age History
1 18 Tested for psionic powers
1 18 Failed to qualify for Psionic Community.
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 25 Bankrupted by a rival. Gain the other trader as a Rival.
3 25 Failed to qualify for Performer (Entertainer).
3 25 Became a Drifter (Wanderer).
3 29 Scarred. Fully recovered. Owe 10,000 for medical bills.
4 29 Failed to qualify for Journalist (Entertainer).
4 29 Continued as Drifter (Wanderer).
4 33 Drafted into Law Enforcement
4 33 Promoted to Drifter (Wanderer) rank 1.
5 33 Became a Agent (Law Enforcement) with the new title Rookie.
5 36 Good fortune
5 37 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
6 37 Continued as Agent (Law Enforcement).
6 40 Go undercover to investigate an enemy.
6 41 Spent time maintaining and using heavy vehicles.
6 41 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
7 41 Continued as Agent (Law Enforcement).
7 44 Mark Anderson's work ends up coming home with Mark Anderson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
8 44 Failed to qualify for Explorer (Scout).
8 44 Switched to Drifter (Scavenger).
8 47 Betrayed by a friend. One of Mark Anderson's Contacts or Allies betrays Mark Anderson, ending Mark Anderson's career. That Contact or Ally becomes a Rival or Enemy.
9 47 Aging Crisis. Owe 50,000 for medical bills.
9 47 Retired at age 47.
9 47 Retired.
9 48 Good fortune.
10 51 Aging Crisis. Owe 30,000 for medical bills.
10 54 Gained a contact.
11 59 Gained a contact.
12 59 Aging Crisis. Owe 60,000 for medical bills.
12 60 Betrayal. Convert an Ally into a Rival or Enemy.
13 63 Aging Crisis. Owe 30,000 for medical bills.
13 66 Find an Alien Artifact.
14 67 Aging Crisis. Owe 60,000 for medical bills.
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