Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Imperial trade restrictions force Matthew Jemmy out of business. |
3 |
24 |
Became a Navy (Flight) with the new title Crewman. |
3 |
26 |
Matthew Jemmy foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
28 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
4 |
28 |
Continued as Navy (Flight). |
4 |
31 |
Special assignment or duty on board ship. |
4 |
32 |
Commissioned in Navy (Flight) with the new title Ensign. |
4 |
32 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
5 |
32 |
Continued as Navy (Flight). |
5 |
36 |
Matthew Jemmy foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
36 |
Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant. |
6 |
36 |
Voluntarily left Flight |
6 |
36 |
Failed to qualify for Corporate Agent (Agent). |
6 |
36 |
Became a Drifter (Wanderer). |
6 |
39 |
Find valuable salvage. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
44 |
Matthew Jemmy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
44 |
Became a Agent (Intelligence). |
8 |
47 |
Gained a contact. |
8 |
48 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
9 |
48 |
Continued as Agent (Intelligence). |
9 |
49 |
Lost eye or limb. Fully recovered. |
10 |
49 |
Became a Entertainer (Artist). |
10 |
51 |
Moved to a new world. |
10 |
53 |
Promoted to Entertainer (Artist) rank 1. |
11 |
53 |
Voluntarily left Artist |
11 |
53 |
Failed to qualify for Scientist (Scholar). |
11 |
53 |
Submitted to the draft. |
11 |
53 |
Became a Scout (Explorer). |
11 |
57 |
Matthew Jemmy inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
12 |
57 |
Switched to Drifter (Barbarian). |
12 |
59 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
60 |
A new romantic starts. Gain an Ally. |
13 |
63 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Continued as Believer (Holy Warrior). |
14 |
64 |
Matthew Jemmy is sent to a new community or parish to preach The Word among the poor. |
14 |
67 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |