Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
Works is especially well received and popular, making May Sim a minor celebrity |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
24 |
One of May Sim's pieces of art is stolen, and the investigation brings May Sim into the criminal underworld. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
27 |
Moved to a new world. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Entertainer (Artist) rank 1. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
33 |
Criticised a questionable political leader on May Sim's homeworld, causing his downfall. Gain an Enemy |
4 |
33 |
Public opinion turns on May Sim. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Scientist (Scholar). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
38 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Suffer from a life-threatening illness. |
7 |
42 |
Failed to qualify for Field Researcher (Scholar). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
44 |
Given advanced training in a specialist field |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Voluntarily left Merchant Marine |
8 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
47 |
May Sim refused an offer of inducements to betray May Sim's faith. Gain 3 enemies. |
8 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
50 |
Continued as Believer (Missionary/Humanitarian). |
9 |
52 |
May Sim is chosen to represent May Sim's faith in a vid show or other highly public forum. |
9 |
54 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
10 |
54 |
Continued as Believer (Missionary/Humanitarian). |
10 |
58 |
May Sim aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Retired. |
11 |
62 |
Moved to a new world. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |