Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Serve as the courier for an important message from the Imperium. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Melville Head survey an alien world. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Melville Head discover a world, item or information of worth to the Imperium. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Explorer) with previous rank. |
4 |
33 |
Melville Head's scout ship is one of the first on the scene to rescue the survivors of a disaster but Melville Head fail to help. Gain an Enemy. |
4 |
33 |
Melville Head have no idea what happened to Melville Head – they found Melville Head's ship drifting on the fringes of friendly space. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Courier (Scout). |
5 |
34 |
Continued as Scout (Explorer). |
5 |
38 |
Melville Head's ship is damaged, and Melville Head have to hitch-hike Melville Head's way back across the stars to the nearest scout base. |
5 |
38 |
Gain 6 Contacts. Gain 1 Enemies. |
6 |
38 |
Became a Entertainer (Journalist). |
6 |
40 |
Expose or are involved in a scandal of some sort. |
7 |
40 |
Failed to qualify for Field Researcher (Scholar). |
7 |
40 |
Submitted to the draft. |
7 |
40 |
Became a Army (Infantry) with the new title Private. |
7 |
44 |
Melville Head is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
8 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
47 |
Melville Head refuse to secretly provide religious rites for a dying leader or noble, because they do not share Melville Head's faith. |
9 |
48 |
Continued as Believer (Missionary/Humanitarian). |
9 |
51 |
Melville Head have been following false teachings! |
10 |
51 |
Became a Drifter (Barbarian). |
10 |
55 |
Betrayed by a friend. One of Melville Head's Contacts or Allies betrays Melville Head, ending Melville Head's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Returned to Believer (Missionary/Humanitarian). |
11 |
57 |
Melville Head faith is shaken. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Continued as Believer (Missionary/Humanitarian). |
12 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
63 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Continued as Believer (Missionary/Humanitarian). |
13 |
66 |
Gained a contact. |
13 |
67 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |