Retired Corporal Melville King  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 67 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 5 (-1) 8 (0)111B58
Pleasant, Despondent
 
Skills
Athletics 0
Broker 1
Drive (Mole) 2
Gun Combat (Energy) 1
Heavy Weapons 0
Mechanic 1
Medic 1
Melee 0
Pilot (Small Craft) 1
Profession (Hostile Environment/Underwater) 1
Recon 2
Steward 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Infantry Private01
Army Cavalry Corporal25
Merchant Broker 12
Drifter Scavenger 01
Merchant Merchant Marine Senior Crewman12
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Eahkea Taearyos Ally 3 6 1 1 Aslan (F/22)
reconciliation.
Relationship redefined. Enemy becomes an ally.
Adda Simpson Enemy 0 2 2 1 Yilean (F/34)
 
Term Age History
1 18 Failed to qualify for Journalist (Entertainer).
1 18 Submitted to the draft.
1 18 Became a Army (Infantry) with the new title Private.
1 21 Thrown into a brutal ground war
1 21 Severely injured.
1 22 Attempt at commissioned failed.
2 22 Attempted to change assignments.
2 22 Switched to Army (Cavalry) with previous rank.
2 23 Nearly killed. Fully recovered.
3 23 Became a Merchant (Broker).
3 26 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
3 27 Promoted to Merchant (Broker) rank 1.
4 27 Continued as Merchant (Broker).
4 28 Melville King's ship or starport is destroyed by criminals. Gain them as an Enemy.
5 28 Returned to Army (Cavalry).
5 32 Surrounded and outnumbered by the enemy, Melville King hold out until relief arrives.
5 32 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
6 32 Continued as Army (Cavalry).
6 33 Assigned to a planet with a hostile or wild environment.
7 36 Continued as Army (Cavalry).
7 40 Given a special assignment or duty in Melville King's unit.
7 40 Promoted to Army (Cavalry) rank 2 with the new title Corporal.
8 40 Continued as Army (Cavalry).
8 43 Lost eye or limb. Fully recovered.
9 43 Failed to qualify for Broker (Merchant).
9 43 Became a Drifter (Scavenger).
9 44 Betrayed by a friend. One of Melville King's Contacts or Allies betrays Melville King, ending Melville King's career. That Contact or Ally becomes a Rival or Enemy.
10 44 Switched to Merchant (Merchant Marine) with the new title Crewman.
11 48 Continued as Merchant (Merchant Marine).
11 50 A good deal ensures Melville King is living the high life for a few years.
11 52 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
12 52 Aging Crisis. Owe 10,000 for medical bills.
12 52 Retired at age 52.
12 52 Voluntarily left Merchant Marine
12 52 Retired.
12 54 Moved to a new world.
13 56 Aging Crisis. Owe 10,000 for medical bills.
13 57 Betrayal. Convert an Ally into a Rival or Enemy.
14 60 Aging Crisis. Owe 20,000 for medical bills.
14 62 Moved to a new world.
15 64 Aging Crisis. Owe 20,000 for medical bills.
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