Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
2 |
21 |
Failed to qualify for Corporate Agent (Agent). |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
24 |
Survived a risky adventure but gained nothing. |
2 |
25 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
28 |
Milo Reed run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Failed to qualify for Physician (Scholar). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine). |
4 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Embroiled in legal trouble. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
A good deal ensures Milo Reed is living the high life for a few years. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Smuggle illegal items onto a planet. |
9 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Embroiled in legal trouble. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
52 |
Retired. |
10 |
55 |
A new romantic starts. Gain an Ally. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
59 |
Good fortune. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
Gained a contact. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |