Retired Technician Nellie Tucker  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 67 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 2 (-2)111452
Respects traditional ideas, Pleasant
 
Skills
Admin 0
Athletics 0
Carouse 1
Diplomat 1
Drive (Flyer) 1
Electronics 0
Engineer 0
Gambler 1
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Medic 1
Melee (Bludgeon) 1
Melee (Unarmed) 1
Persuade 2
Profession (Sports/Racquet Sports) 1
Profession (Worker/Religion) 1
Recon 1
Stealth 1
Steward 2
Streetwise 3
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Army Support Lance Corporal12
Army Infantry Lance Corporal11
Merchant Merchant Marine Crewman02
Citizen Worker Technician23
Believer Missionary/Humanitarian Project Worker14
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Harriett Miller Enemy 0 2 0 3 Geonee (F/32)
Harriett Miller is actually an organisation such as a political movement or modest sized business.
Fern Gabb Enemy 0 3 0 3 Sydite (F/86)
Merle Cole Ally 4 0 1 3 Luriani (M/70)
Rick Butler Enemy 0 0 0 3 Darmine (M/72)
Rollin Horgan Enemy 0 1 5 0 Darmine (M/30)
Mathew Bishop Enemy 1 1 2 4 Ziadd (M/29)
Mathew Bishop gained influence with the character’s assistance.
Leola French Enemy 0 4 0 1 Darmine (F/33)
 
Term Age History
1 18 Became a Army (Army Support) with the new title Private.
1 20 Assigned to an urbanised planet torn by war.
1 22 Promoted to Army (Army Support) rank 1 with the new title Lance Corporal.
2 22 Continued as Army (Army Support).
2 26 Given a special assignment or duty in Nellie Tucker's unit.
3 26 Attempted to change assignments.
3 26 Switched to Army (Infantry) with previous rank.
3 28 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
3 28 Gain rebels as Enemy
4 28 Failed to qualify for Field Researcher (Scholar).
4 28 Submitted to the draft.
4 28 Became a Merchant (Merchant Marine) with the new title Crewman.
4 32 Nellie Tucker's ship or starport is destroyed by criminals. Gain them as an Enemy.
5 32 Continued as Merchant (Merchant Marine).
5 33 Embroiled in legal trouble.
6 36 Voluntarily left Merchant Marine
6 36 Became a Citizen (Worker).
6 37 Nellie Tucker's business expands, Nellie Tucker's corporation grows, or the colony thrives.
6 40 Promoted to Citizen (Worker) rank 1.
7 40 Continued as Citizen (Worker).
7 44 Political upheaval strikes Nellie Tucker's homeworld, and Nellie Tucker is caught up in the revolution.
7 44 Promoted to Citizen (Worker) rank 2 with the new title Technician.
8 44 Continued as Citizen (Worker).
8 45 A revolution, attack or other unusual event throws Nellie Tucker's life into chaos, forcing Nellie Tucker to leave the planet.
9 45 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 49 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
10 49 Continued as Believer (Missionary/Humanitarian).
10 50 Nellie Tucker is sent to a new community or parish to preach The Word among the poor.
10 53 Forced to continue current assignment.
10 53 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 53 Continued as Believer (Missionary/Humanitarian).
11 55 Nellie Tucker refused an offer of inducements to betray Nellie Tucker's faith. Gain 4 enemies.
12 57 Aging Crisis. Owe 30,000 for medical bills.
12 57 Retired at age 57.
12 57 Continued as Believer (Missionary/Humanitarian).
12 61 Nellie Tucker faith is shaken.
13 61 Aging Crisis. Owe 50,000 for medical bills.
13 61 Voluntarily left Missionary/Humanitarian
13 61 Retired.
13 63 A romantic relationship ends badly. Gain a Rival or Enemy.
14 65 Aging Crisis. Owe 30,000 for medical bills.
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