Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Vessel participates in a diplomatic mission. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Flight) with previous rank. |
2 |
24 |
Orlando Ocallaghan foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
26 |
Continued as Navy (Flight). |
3 |
27 |
Orlando Ocallaghan is blamed for an accident that causes the death of several crew members. Orlando Ocallaghan's guilt drives Orlando Ocallaghan to excel. |
4 |
27 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
29 |
Orlando Ocallaghan come into conflict with a splinter group Orlando Ocallaghan's own religion which maintains Orlando Ocallaghan's version is the wrong one. Gain 2 Rivals. |
5 |
29 |
Failed to qualify for Broker (Merchant). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
30 |
Gained a contact. |
5 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
A good deal ensures Orlando Ocallaghan is living the high life for a few years. |
6 |
37 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
38 |
Embroiled in legal trouble. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
45 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Forced to muster out. |
10 |
49 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
51 |
Orlando Ocallaghan aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
53 |
Voluntarily left Missionary/Humanitarian |
11 |
53 |
Became a Drifter (Scavenger). |
11 |
54 |
Find valuable salvage. |
11 |
57 |
Forced to muster out. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Returned to Believer (Missionary/Humanitarian). |
12 |
58 |
Moved to a new world. |
12 |
61 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Continued as Believer (Missionary/Humanitarian). |
13 |
64 |
A new romantic starts. Gain an Ally. |
13 |
65 |
Forced to continue current assignment. |
13 |
65 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |