Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
26 |
Palmer Hoddle's work ends up coming home with Palmer Hoddle, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Risk Palmer Hoddle's fortune on a possibility lucrative deal and win. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Accused of a crime |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
38 |
Became a Prisoner (Fixer). |
6 |
42 |
A guard takes a dislike to Palmer Hoddle. |
7 |
42 |
Continued as Prisoner (Fixer). |
7 |
46 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
8 |
46 |
Switched to Prisoner (Inmate) with previous rank. |
8 |
50 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
9 |
50 |
Switched to Prisoner (Thug) with previous rank. |
9 |
52 |
A riot engulfs the prison. |
9 |
52 |
Loot the guards/other prisoners. |
10 |
54 |
Continued as Prisoner (Thug). |
10 |
56 |
The warden takes an interest in Palmer Hoddle's case. |
10 |
58 |
Promoted to Prisoner (Thug) rank 1. |
11 |
58 |
Returned to Prisoner (Fixer). |
11 |
61 |
Disgraced. Word of Palmer Hoddle's criminal past reaches Palmer Hoddle's homeworld. |
12 |
62 |
Returned to Prisoner (Thug). |
12 |
64 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Retired at age 66. |