Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Attempted a risky adventure and was injured. |
1 |
19 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Became a Scout (Explorer). |
3 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
25 |
Failed to qualify for Colonist (Citizen). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Army (Army Support) with the new title Private. |
4 |
28 |
Surrounded and outnumbered by the enemy, Ransom Fawns hold out until relief arrives. |
4 |
29 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
4 |
29 |
Promoted to Army (Army Support) officer rank 2 with the new title Captain. |
5 |
29 |
Continued as Army (Army Support). |
5 |
31 |
Given a special assignment or duty in Ransom Fawns's unit. |
6 |
33 |
Voluntarily left Army Support |
6 |
33 |
Failed to qualify for Merchant Academy. |
6 |
33 |
Switched to Drifter (Barbarian). |
6 |
35 |
Nearly killed. Owe 15,000 for medical bills. |
7 |
35 |
Switched to Scout (Courier) with previous rank. |
7 |
36 |
Spend several years jumping from world to world in Ransom Fawns's scout ship. |
8 |
39 |
Continued as Scout (Courier). |
8 |
42 |
Ransom Fawns's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ransom Fawns fail to help. Gain an Enemy. |
8 |
42 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
43 |
Continued as Scout (Courier). |
9 |
47 |
Perform an exemplary service for the scouts. |
10 |
47 |
Continued as Scout (Courier). |
10 |
50 |
Spend several years jumping from world to world in Ransom Fawns's scout ship. |
10 |
51 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Attempted to change assignments. |
11 |
51 |
Failed to qualify for Explorer (Scout). |
11 |
51 |
Continued as Scout (Courier). |
11 |
53 |
Perform an exemplary service for the scouts. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Continued as Scout (Courier). |
12 |
59 |
Ransom Fawns's ship is damaged, and Ransom Fawns have to hitch-hike Ransom Fawns's way back across the stars to the nearest scout base. |
12 |
59 |
Gain 6 Contacts. Gain 1 Enemies. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
63 |
Someone more charismatic but less devout than Ransom Fawns has become Ransom Fawns's superior. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
63 |
Continued as Believer (Mainstream Believer). |
14 |
66 |
A notable academic consults with Ransom Fawns about a publication or documentary he is working on. Gain a Contact in academia. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |