Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
23 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
31 |
Gained a contact. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Army (Cavalry) with the new title Private. |
5 |
35 |
Assigned to a planet with a hostile or wild environment. |
5 |
38 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
5 |
38 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
6 |
38 |
Continued as Army (Cavalry). |
6 |
40 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
6 |
40 |
Gain rebels as Enemy |
7 |
40 |
Failed to qualify for Scientist (Scholar). |
7 |
40 |
Became a Drifter (Wanderer). |
7 |
41 |
A new romantic starts. Gain an Ally. |
7 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
45 |
Good fortune |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
49 |
Spend time with an alien race. Gain a contact. |
9 |
52 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
52 |
Continued as Drifter (Wanderer). |
10 |
56 |
Spend time with an alien race. Gain a contact. |
11 |
56 |
Continued as Drifter (Wanderer). |
11 |
57 |
Moved to a new world. |
11 |
60 |
Forced to muster out. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Retired. |
12 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |