Retired Master Chief Rollin Carnall  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Darmine 67 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 2 (-2)None111662
Harmonious, Clubfoot, Harsh
 
Skills
Athletics (Endurance) 1
Diplomat 1
Drive (Walker) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Flyer (Rotor) 1
Gambler 1
Gun Combat (Slug) 1
Gunner (Screen) 1
Jack-of-All-Trades 1
Mechanic 2
Pilot 0
Science (Social Sciences/Belief) 1
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Master Chief68
Drifter Wanderer 13
Believer Missionary/Humanitarian Project Worker11
 
Name Type Affinity Enmity Power Influence Species
Petra Walters Contact 1 1 5 0 Darmine (F/32)
Petra Walters gained power at the expense of a third party who now blames the character.
Egbert Hotty Enemy 0 3 0 1 Darmine (M/18)
Priscilla Fernandez Enemy 0 2 0 0 Darmine (F/17)
Finis Rodriguez Enemy 0 1 3 0 Darmine (M/63)
Libbie Stanley Enemy 0 2 2 4 Darmine (F/14)
Alta Powall Enemy 0 2 2 0 Darmine (F/20)
Ora Walsham Enemy 0 2 4 0 Darmine (M/80)
Freeda Cooper Enemy 0 4 0 2 Ne Kraeda ren Kelva (F/45)
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 20 Vessel participates in a notable military engagement.
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Attempted to change assignments.
2 22 Failed to qualify for Flight (Navy).
2 22 Continued as Navy (Line/Crew).
2 26 Commanding officer takes an interest in Rollin Carnall's career.
2 26 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
3 26 Continued as Navy (Line/Crew).
3 30 Vessel participates in a diplomatic mission.
3 30 Gain a contact.
3 30 Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class.
4 30 Continued as Navy (Line/Crew).
4 32 During a battle, defeat or victory depends on Rollin Carnall's actions. Rollin Carnall actions lead to an honorabe discharge.
5 32 Failed to qualify for Intelligence (Agent).
5 32 Submitted to the draft.
5 32 Continued as Navy (Line/Crew).
5 36 Advanced training in a specialist field.
6 36 Continued as Navy (Line/Crew).
6 40 Rollin Carnall join a gambling circle on board.
6 40 Promoted to Navy (Line/Crew) rank 4 with the new title Petty Officer, 1st class.
7 40 Continued as Navy (Line/Crew).
7 41 Vessel participates in a notable military engagement.
7 44 Promoted to Navy (Line/Crew) rank 5 with the new title Chief Petty Officer.
8 44 Continued as Navy (Line/Crew).
8 48 Vessel participates in a diplomatic mission.
8 48 Promoted to Navy (Line/Crew) rank 6 with the new title Master Chief.
8 48 Forced to muster out.
9 48 Failed to qualify for Corporate (Citizen).
9 48 Became a Drifter (Wanderer).
9 49 Survived a risky adventure but gained nothing.
9 52 Promoted to Drifter (Wanderer) rank 1.
10 52 Continued as Drifter (Wanderer).
10 54 Attacked by enemies that Rollin Carnall easily defeat.
10 54 Gain Enemy if Rollin Carnall don't already have one.
11 56 Continued as Drifter (Wanderer).
11 59 Encounter a Psionic institute.
11 59 Tested for psionic powers
11 60 Forced to muster out.
12 60 Aging Crisis. Owe 30,000 for medical bills.
12 60 Retired at age 60.
12 60 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 62 Rollin Carnall refused an offer of inducements to betray Rollin Carnall's faith. Gain 6 enemies.
12 64 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 64 Aging Crisis. Owe 40,000 for medical bills.
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