Rowland Desmond  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 67 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 5 (-1) 6 (0)111256
Dishonest, Fitness fanatic, Pressured
 
Skills
Astrogation 0
Athletics 0
Drive 0
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Flyer (Rotor) 1
Gun Combat (Slug) 1
Leadership 0
Mechanic 1
Melee (Fencing) 1
Melee (Unarmed) 1
Persuade 0
Pilot (Spacecraft) 1
Recon 1
Stealth 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 03
Citizen Corporate 02
Drifter Barbarian 03
Merchant Free Trader 03
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Bruno Steeves Enemy 0 3 1 0 Ayansh'i (M/60)
Chauncey Weaver Contact 1 1 2 1 Dynchia (M/45)
Chauncey Weaver is diminished in both power and influence.
Early Alexander Contact 1 1 1 3 Irhadre (M/75)
Early Alexander gains in influence.
Anna Lite Enemy 0 5 3 0 Zhodani, Imperium (F/26)
Anna Lite has had an unexpected run of good fortune lately.
Olin McKee Enemy 0 2 3 1 Irhadre (M/45)
Abfabasba Kaab Enemy 0 1 4 2 Bwap (M/19)
Abfabasba Kaab is found or reported dead.
Nita Bell Contact 0 1 3 3 Irhadre (F/67)
Winnifred Stephens Ally 4 1 1 1 Irhadre (F/16)
Relationship becomes more intense. Contact becomes an ally.
Hildred Kabble Contact 2 0 1 1 Irhadre (F/49)
Hildred Kabble is diminished in both power and influence.
Yaejal Yaeilyae Contact 1 1 1 0 Ael Yael (M/51)
Christie Hogan Contact 1 2 0 1 Irhadre (F/25)
Fredrick Rogers Enemy 0 3 1 0 Vanejenese (M/31)
Fredrick Rogers is in desperate trouble and could use the character’s help.
Theresa Cheyne Enemy 1 2 2 1 Irhadre (F/13)
Theresa Cheyne gained influence with the character’s assistance.
 
Term Age History
1 18 Failed to qualify for Explorer (Scout).
1 18 Submitted to the draft.
1 18 Became a Scout (Courier).
1 20 Rowland Desmond's scout ship is one of the first on the scene to rescue the survivors of a disaster but Rowland Desmond fail to help. Gain an Enemy.
1 20 Rowland Desmond's ship is damaged, and Rowland Desmond have to hitch-hike Rowland Desmond's way back across the stars to the nearest scout base.
1 20 Gain 2 Contacts. Gain 3 Enemies.
2 22 Continued as Scout (Courier).
2 25 Rowland Desmond spend a great deal of time on the fringes of Charted Space.
2 25 Lost eye or limb. Owe 2,500 for medical bills.
3 26 Continued as Scout (Courier).
3 30 Rowland Desmond's ship is damaged, and Rowland Desmond have to hitch-hike Rowland Desmond's way back across the stars to the nearest scout base.
3 30 Gain 5 Contacts. Gain 1 Enemies.
4 30 Became a Citizen (Corporate).
4 33 Rowland Desmond gain experience in a technical field as a computer operator or surveyor.
5 34 Continued as Citizen (Corporate).
5 35 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
6 35 Failed to qualify for Merchant Marine (Merchant).
6 35 Became a Drifter (Barbarian).
6 36 Find an Alien Artifact.
7 39 Continued as Drifter (Barbarian).
8 43 Continued as Drifter (Barbarian).
8 47 Rowland Desmond run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 47 Became a Merchant (Free Trader).
9 48 Given advanced training in a specialist field
10 51 Aging Crisis. Owe 50,000 for medical bills.
10 51 Retired at age 51.
10 51 Continued as Merchant (Free Trader).
10 52 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
11 55 Aging Crisis. Owe 10,000 for medical bills.
11 55 Continued as Merchant (Free Trader).
11 56 A sudden war destroys Rowland Desmond's trade routes and contacts, forcing Rowland Desmond to flee that region of space.
11 56 Gain rebels as Enemy
12 56 Aging Crisis. Owe 10,000 for medical bills.
12 56 Retired.
12 59 Moved to a new world.
13 60 Aging Crisis. Owe 30,000 for medical bills.
13 63 Victim of a crime.
14 64 Aging Crisis. Owe 20,000 for medical bills.
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