Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
25 |
Accused of a crime |
3 |
26 |
Became a Prisoner (Fixer). |
3 |
29 |
Beaten by a prison gang. |
3 |
29 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
4 |
30 |
Switched to Prisoner (Inmate) with previous rank. |
4 |
34 |
The warden takes an interest in Roy Medina's case. |
4 |
34 |
Paroled from prison. |
5 |
34 |
Became a Merchant (Free Trader). |
5 |
38 |
A new romantic starts. Gain an Ally. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
42 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
43 |
Given advanced training in a specialist field |
7 |
46 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
46 |
Continued as Merchant (Free Trader). |
8 |
49 |
A series of bad deals and decisions force Roy Medina into bankruptcy. Roy Medina salvages what Roy Medina can. |
9 |
49 |
Failed to qualify for Performer (Entertainer). |
9 |
49 |
Submitted to the draft. |
9 |
49 |
Became a Scout (Courier). |
9 |
52 |
Roy Medina's scout ship is one of the first on the scene to rescue the survivors of a disaster but Roy Medina fail to help. Gain an Enemy. |
9 |
52 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
9 |
53 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
53 |
Continued as Scout (Courier). |
10 |
56 |
A new romantic starts. Gain an Ally. |
11 |
57 |
Continued as Scout (Courier). |
11 |
59 |
Serve as the courier for an important message from the Imperium. |
12 |
61 |
Continued as Scout (Courier). |
12 |
63 |
When dealing with an alien race, Roy Medina have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
Retired at age 65. |