Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Betrayed by a friend. One of Ruel Terry's Contacts or Allies betrays Ruel Terry, ending Ruel Terry's career. That Contact or Ally becomes a Rival or Enemy. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Birth or Death involving a family member or close friend. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Voluntarily left Wanderer |
4 |
30 |
Failed to qualify for Pirate (Rogue). |
4 |
30 |
Switched to Drifter (Scavenger). |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
36 |
Find Ancient Technology. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
42 |
Ruel Terry do not know what happened to Ruel Terry. There is a gap in Ruel Terry's memory. |
7 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
45 |
Ruel Terry aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
45 |
Retired. |
8 |
49 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
52 |
Nearly killed. Owe 35,000 for medical bills. |
10 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
56 |
Birth or Death involving a family member or close friend. |
11 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
60 |
A new romantic starts. Gain an Ally. |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
64 |
A new romantic starts. Gain an Ally. |
13 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |