Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Widely recognized. |
1 |
26 |
Left the colonies. |
2 |
26 |
Failed to qualify for Enforcer (Rogue). |
2 |
26 |
Became a Drifter (Barbarian). |
2 |
30 |
Drafted into Army Support |
3 |
30 |
Became a Army (Army Support) with the new title Private. |
3 |
31 |
Assigned to an urbanised planet torn by war. |
3 |
34 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
4 |
34 |
Continued as Army (Army Support). |
4 |
37 |
Rush Tow is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
38 |
Forced to continue current assignment |
4 |
38 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
5 |
38 |
Continued as Army (Army Support). |
5 |
41 |
Good fortune |
5 |
42 |
Promoted to Army (Army Support) rank 3 with the new title Lance Sergeant. |
6 |
42 |
Voluntarily left Army Support |
6 |
42 |
Switched to Drifter (Wanderer). |
6 |
46 |
Spend time with an alien race. Gain a contact. |
6 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
46 |
Continued as Drifter (Wanderer). |
7 |
50 |
Gained a contact. |
7 |
50 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
50 |
Continued as Drifter (Wanderer). |
8 |
52 |
Moved to a new world. |
9 |
54 |
Continued as Drifter (Wanderer). |
9 |
58 |
Betrayed by a friend. One of Rush Tow's Contacts or Allies betrays Rush Tow, ending Rush Tow's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
58 |
Failed to qualify for Courier (Scout). |
10 |
58 |
Continued as Drifter (Wanderer). |
10 |
62 |
Good fortune |
10 |
62 |
Promoted to Drifter (Wanderer) rank 3. |
11 |
62 |
Voluntarily left Wanderer |
11 |
62 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
64 |
Opponents of Rush Tow's belief system ambush Rush Tow. |
11 |
64 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |