Retired Team Leader Sammie Sapping  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 67 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 10 (1) 3 (-1)1114A3
Calm, Scarred, Self-Serving
 
Skills
Advocate 1
Astrogation 2
Athletics (Dexterity) 1
Broker 1
Diplomat 0
Drive (Mole) 1
Electronics (Remote Ops) 1
Flyer 0
Investigate 0
Jack-of-All-Trades 2
Leadership 2
Mechanic 1
Medic 0
Persuade 2
Pilot 0
Profession (Freeloader) 0
Science (Life Sciences/Xenology) 1
Steward 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Field Researcher 02
Navy Line/Crew Crewman01
Navy Engineer/Gunner Crewman01
Merchant Merchant Marine 4th Officer26
Believer Missionary/Humanitarian Team Leader22
 
Name Type Affinity Enmity Power Influence Species
Ei Eaofta' Oiyrloal Contact 2 1 1 2 Aslan (M/33)
Sofia Sutton Rival 0 4 1 4 Halka (F/32)
Relationship becomes more moderate. Enemy becomes a rival.
Gene Sabilline Ally 3 0 0 0 Halka (F/81)
 
Term Age History
1 18 Became a Scholar (Field Researcher).
1 20 Advanced training in a specialist field.
2 22 Continued as Scholar (Field Researcher).
2 26 An expedition or voyage goes wrong, leaving Sammie Sapping stranded in the wilderness.
3 26 Failed to qualify for Colonist (Citizen).
3 26 Submitted to the draft.
3 26 Became a Navy (Line/Crew) with the new title Crewman.
3 30 Vessel participates in a diplomatic mission.
3 30 Gain a contact.
4 30 Attempted to change assignments.
4 30 Switched to Navy (Engineer/Gunner) with previous rank.
4 33 During a battle, defeat or victory depends on Sammie Sapping's actions. The ship suffers severe damage and Sammie Sapping is blamed for the disaster. Sammie Sapping is court - martialled and discharged.
5 33 Became a Merchant (Merchant Marine).
5 34 Given advanced training in a specialist field
5 37 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 37 Continued as Merchant (Merchant Marine).
6 40 Embroiled in legal trouble.
6 41 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
7 41 Continued as Merchant (Merchant Marine).
8 45 Continued as Merchant (Merchant Marine).
8 46 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
9 49 Continued as Merchant (Merchant Marine).
10 53 Aging Crisis. Owe 10,000 for medical bills.
10 53 Retired at age 53.
10 53 Continued as Merchant (Merchant Marine).
10 54 Given advanced training in a specialist field
10 57 Forced to muster out.
11 57 Aging Crisis. Owe 20,000 for medical bills.
11 57 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 58 Sammie Sapping is sent to a new community or parish to preach The Word among the poor.
11 61 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 61 Aging Crisis. Owe 30,000 for medical bills.
12 61 Continued as Believer (Missionary/Humanitarian).
12 62 A new romantic starts. Gain an Ally.
12 65 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
13 65 Aging Crisis. Owe 40,000 for medical bills.
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