Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Spend several years jumping from world to world in Sanders Hayes's scout ship. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Voluntarily left Explorer |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
23 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
3 |
23 |
Switched to Scout (Courier) with the new title Scout and previous rank. |
3 |
25 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
4 |
25 |
Failed to qualify for Artist (Entertainer). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Switched to Scout (Surveyor) with previous rank. |
4 |
28 |
Sanders Hayes have no idea what happened to Sanders Hayes – they found Sanders Hayes's ship drifting on the fringes of friendly space. |
5 |
28 |
Became a Drifter (Scavenger). |
5 |
30 |
Sanders Hayes run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
31 |
Sanders Hayes have been following false teachings! |
7 |
31 |
Returned to Drifter (Scavenger). |
7 |
32 |
Attacked by enemies that Sanders Hayes easily defeat. |
7 |
32 |
Gain Enemy if Sanders Hayes don't already have one. |
8 |
35 |
Continued as Drifter (Scavenger). |
8 |
39 |
Sanders Hayes run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
39 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
40 |
Sanders Hayes aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
40 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
40 |
Retired at age 40. |
10 |
40 |
Retired. |
10 |
43 |
Victim of a crime. |
11 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
47 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
56 |
A new romantic starts. Gain an Ally. |
14 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |