Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
Expose or are involved in a scandal of some sort. |
2 |
22 |
Voluntarily left Performer |
2 |
22 |
Became a Scout (Surveyor). |
2 |
23 |
Seth Kirkham have no idea what happened to Seth Kirkham – they found Seth Kirkham's ship drifting on the fringes of friendly space. |
3 |
23 |
Became a Citizen (Corporate). |
3 |
25 |
Gained a contact. |
3 |
27 |
Promoted to Citizen (Corporate) rank 1. |
4 |
27 |
Continued as Citizen (Corporate). |
4 |
31 |
Seth Kirkham's business expands, Seth Kirkham's corporation grows, or the colony thrives. |
4 |
31 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
31 |
Continued as Citizen (Corporate). |
5 |
33 |
Lost eye or limb. Fully recovered. |
6 |
33 |
Failed to qualify for Law Enforcement (Agent). |
6 |
33 |
Became a Drifter (Scavenger). |
6 |
35 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
7 |
35 |
Switched to Entertainer (Artist). |
7 |
36 |
Invited to take part in a controversial event or exhibition that improves Seth Kirkham's social standing. |
7 |
39 |
Promoted to Entertainer (Artist) rank 1. |
8 |
39 |
Voluntarily left Artist |
8 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
40 |
Embroiled in legal trouble. |
8 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
43 |
Voluntarily left Merchant Marine |
9 |
43 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
44 |
Made lifelong friends. Gain 3 Allies. |
9 |
47 |
Graduated. |
10 |
47 |
Continued as Merchant (Merchant Marine). |
10 |
48 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
10 |
51 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Merchant (Merchant Marine). |
11 |
55 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
Continued as Merchant (Merchant Marine). |
12 |
58 |
Given advanced training in a specialist field |
12 |
59 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Continued as Merchant (Merchant Marine). |
13 |
60 |
A sudden war destroys Seth Kirkham's trade routes and contacts, forcing Seth Kirkham to flee that region of space. |
13 |
60 |
Gain rebels as Enemy |
13 |
63 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
Continued as Merchant (Merchant Marine). |
14 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
67 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |