Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
19 |
A prank goes horribly wrong. Gain an Enemy |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Failed to qualify for Corporate Agent (Agent). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
22 |
Find Ancient Technology. |
2 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
26 |
Suffer from a life-threatening illness. |
4 |
26 |
Failed to qualify for Enforcer (Rogue). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Army (Cavalry) with the new title Private. |
4 |
27 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
27 |
Became a Citizen (Colonist). |
5 |
30 |
Simeon Duncan's business expands, Simeon Duncan's corporation grows, or the colony thrives. |
5 |
31 |
Promoted to Citizen (Colonist) rank 1. |
6 |
31 |
Voluntarily left Colonist |
6 |
31 |
Failed to qualify for Broker (Merchant). |
6 |
31 |
Switched to Drifter (Barbarian). |
6 |
32 |
Attacked by enemies and injured. |
6 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
32 |
Gain Enemy if Simeon Duncan don't already have one. |
6 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
35 |
Continued as Drifter (Barbarian). |
7 |
37 |
Contact with Government. |
7 |
39 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
39 |
Continued as Drifter (Barbarian). |
8 |
40 |
Suffer from a life-threatening illness. |
9 |
40 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
42 |
Someone more charismatic but less devout than Simeon Duncan has become Simeon Duncan's superior. |
10 |
44 |
Continued as Believer (Mainstream Believer). |
10 |
47 |
Simeon Duncan is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
10 |
48 |
Forced to muster out. |
11 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Retired. |
11 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Accused of a crime. |
13 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
A new romantic starts. Gain an Ally. |
14 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |