Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
21 |
Became a Merchant (Broker). |
2 |
25 |
A good deal ensures Vernon Roland is living the high life for a few years. |
2 |
25 |
Promoted to Merchant (Broker) rank 1. |
3 |
25 |
Continued as Merchant (Broker). |
3 |
29 |
Embroiled in legal trouble. |
3 |
29 |
Promoted to Merchant (Broker) rank 2. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
30 |
Embroiled in legal trouble. |
4 |
33 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
5 |
33 |
Continued as Merchant (Broker). |
5 |
36 |
Make an unexpected connection outside Vernon Roland's normal circles. Gain a Contact. |
5 |
37 |
Promoted to Merchant (Broker) rank 4. |
6 |
37 |
Continued as Merchant (Broker). |
6 |
38 |
Smuggle illegal items onto a planet. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Became a Entertainer (Performer). |
7 |
42 |
Refused to criticise a questionable political leader on Vernon Roland's homeworld. |
8 |
45 |
Continued as Entertainer (Performer). |
8 |
47 |
Vernon Roland is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
9 |
47 |
Failed to qualify for Worker (Citizen). |
9 |
47 |
Became a Drifter (Wanderer). |
9 |
49 |
Betrayed by a friend. One of Vernon Roland's Contacts or Allies betrays Vernon Roland, ending Vernon Roland's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
51 |
Vernon Roland faith is shaken. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Continued as Believer (Holy Warrior). |
11 |
54 |
Vernon Roland aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
54 |
Retired. |
12 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Spend time with an alien race. Gain a contact. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Gained a contact. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |