Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Established a network of contacts. Gain 3 contacts. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Gained a contact. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
27 |
Failed to qualify for Army Support (Army). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
28 |
Encounter a Psionic institute. |
4 |
28 |
Tested for psionic powers |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
33 |
A new romantic starts. Gain an Ally. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
37 |
Warner Tucker run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Became a Scout (Explorer). |
7 |
40 |
When dealing with an alien race, Warner Tucker botch an opportunity to gather extra intelligence about them. |
7 |
40 |
Warner Tucker's ship is damaged, and Warner Tucker have to hitch-hike Warner Tucker's way back across the stars to the nearest scout base. |
7 |
40 |
Gain 5 Contacts. Gain 1 Enemies. |
7 |
41 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
8 |
41 |
Attempted to change assignments. |
8 |
41 |
Failed to qualify for Courier (Scout). |
8 |
41 |
Continued as Scout (Explorer). |
8 |
43 |
Warner Tucker's ship is damaged, and Warner Tucker have to hitch-hike Warner Tucker's way back across the stars to the nearest scout base. |
8 |
43 |
Gain 3 Contacts. Gain 1 Enemies. |
9 |
43 |
Became a Merchant (Free Trader). |
9 |
44 |
Risk Warner Tucker's fortune on a possibility lucrative deal and win. |
9 |
47 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
47 |
Continued as Merchant (Free Trader). |
10 |
49 |
A series of bad deals and decisions force Warner Tucker into bankruptcy. Warner Tucker salvages what Warner Tucker can. |
11 |
49 |
Failed to qualify for Courier (Scout). |
11 |
49 |
Submitted to the draft. |
11 |
49 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
11 |
51 |
Vessel participates in a notable military engagement. |
11 |
53 |
Attempt at commissioned failed. |
11 |
53 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
12 |
53 |
Continued as Navy (Engineer/Gunner). |
12 |
54 |
Good fortune |
12 |
57 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
13 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
57 |
Retired at age 57. |
13 |
57 |
Attempted to change assignments. |
13 |
57 |
Failed to qualify for Flight (Navy). |
13 |
57 |
Continued as Navy (Engineer/Gunner). |
13 |
60 |
Gained a contact. |
13 |
61 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
61 |
Continued as Navy (Engineer/Gunner). |
14 |
63 |
Advanced training in a specialist field. |
14 |
65 |
Forced to continue current assignment |
14 |
65 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |