Retired Crewman Winfield Atkins  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 67 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 9 (1) 3 (-1)111993
Spiteful
 
Skills
Astrogation 0
Broker 0
Drive 0
Electronics (Computers) 1
Engineer (M-drive) 1
Gun Combat 0
Investigate 1
Language (Floriani (Florian League)) 1
Language (Galanglic (3rd Imperium)) 1
Mechanic 0
Pilot (Spacecraft) 1
Profession (Colonist) 0
Recon 0
Science (Social Sciences/Archaeology) 1
Science (Social Sciences/Belief) 2
Science (Life Sciences/Biology) 1
Science (Space Sciences/Cosmology) 2
Science (Robotic Sciences/Cybernetics) 1
Science (Social Sciences/Philosophy) 1
Science (Social Sciences/Psychology) 1
Steward 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Agent Law Enforcement Rookie01
Scout Surveyor 01
Merchant Merchant Marine Crewman03
Scholar Scientist 35
Scholar Field Researcher 31
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Enrique Cox Contact 3 0 0 1 Halka (M/36)
Coleman Kerran Enemy 0 1 1 1 Halka (M/52)
Virgil Foy Ally 5 0 1 1 Halka (M/21)
Ed Walters Ally 2 0 0 0 Halka (M/23)
Dewitt Edwards Enemy 0 1 4 3 Halka (M/60)
Tena Corbeld Enemy 0 5 2 1 Geonee (F/40)
Tena Corbeld gains in power.
Tina Kabble Ally 5 0 2 1 Halka (F/41)
Relationship altered.
 
Term Age History
1 18 Failed to qualify for Infantry (Army).
1 18 Became a Drifter (Scavenger).
1 19 Betrayed by a friend. One of Winfield Atkins's Contacts or Allies betrays Winfield Atkins, ending Winfield Atkins's career. That Contact or Ally becomes a Rival or Enemy.
2 19 Failed to qualify for Pirate (Rogue).
2 19 Submitted to the draft.
2 19 Became a Agent (Law Enforcement) with the new title Rookie.
2 22 Lightly injured, no permanent damage. Fully recovered.
3 22 Became a Scout (Surveyor).
3 23 Winfield Atkins's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
4 26 Became a Merchant (Merchant Marine) with the new title Crewman.
4 28 Make an unexpected connection outside Winfield Atkins's normal circles. Gain a Contact.
5 30 Continued as Merchant (Merchant Marine).
5 33 Embroiled in legal trouble.
6 34 Continued as Merchant (Merchant Marine).
6 36 A sudden war destroys Winfield Atkins's trade routes and contacts, forcing Winfield Atkins to flee that region of space.
6 36 Gain rebels as Enemy
7 36 Became a Scholar (Scientist).
7 40 Work for an eccentric but brilliant mentor, who becomes an Ally.
8 40 Continued as Scholar (Scientist).
8 43 Lightly injured, no permanent damage. Fully recovered.
8 44 Promoted to Scholar (Scientist) rank 1.
9 44 Continued as Scholar (Scientist).
9 48 Work for an eccentric but brilliant mentor, who becomes an Ally.
10 48 Continued as Scholar (Scientist).
10 52 Win a prestigious prize for Winfield Atkins's work.
10 52 Promoted to Scholar (Scientist) rank 2.
11 52 Continued as Scholar (Scientist).
11 53 Agreed to perform research that goes against Winfield Atkins's conscience. Gain 2 Enemies.
11 56 Promoted to Scholar (Scientist) rank 3.
12 56 Attempted to change assignments.
12 56 Switched to Scholar (Field Researcher) with previous rank.
12 57 Winfield Atkins's work is sabotaged by unknown parties. Winfield Atkins may salvage what Winfield Atkins can and give up.
13 57 Aging Crisis. Owe 60,000 for medical bills.
13 57 Retired at age 57.
13 57 Retired.
13 59 A romantic relationship ends badly. Gain a Rival or Enemy.
14 61 Aging Crisis. Owe 40,000 for medical bills.
14 65 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 65 Aging Crisis. Owe 60,000 for medical bills.
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