Retired Marine Winston Learmonth  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 67 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 8 (0)111688
Enduring, Contrarian, Settled
 
Skills
Athletics (Endurance) 1
Athletics (Strength) 2
Broker 1
Carouse 1
Deception 1
Drive 0
Electronics (Comms) 1
Engineer 0
Mechanic 0
Melee (Blade) 2
Melee (Unarmed) 4
Pilot 0
Profession (Worker/Polymers) 1
Recon 0
Science (Robotic Sciences) 0
Seafarer 0
Stealth 0
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Marine Star Marine Marine02
Citizen Colonist 01
Prisoner Fixer 04
Prisoner Thug 14
Prisoner Inmate 22
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Hubert Dods Enemy 0 2 5 1 Luriani (M/22)
Alexis Twaddle Enemy 0 5 1 1 Luriani (F/14)
Alexis Twaddle is actually an organisation such as a political movement or modest sized business.
 
Term Age History
1 18 Failed to qualify for Thief (Rogue).
1 18 Became a Drifter (Wanderer).
1 19 Winston Learmonth run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 19 Became a Marine (Star Marine) with the new title Marine.
2 20 A mission goes wrong; Winston Learmonth and several others are captured and mistreated by the enemy. Gain Winston Learmonth's jailer as an Enemy.
3 20 Entered Merchant Academy with the Shipboard curriculum.
3 22 Spent the college years partying.
3 22 Dropped out of the merchant academy.
4 22 Continued as Marine (Star Marine).
4 23 Nearly killed. Fully recovered.
5 23 Became a Citizen (Colonist).
5 24 Accused of a crime
6 27 Became a Prisoner (Fixer).
6 31 Accused of assaulting a prison guard.
7 31 Continued as Prisoner (Fixer).
7 34 Accused of assaulting a prison guard.
8 35 Switched to Prisoner (Thug) with previous rank.
8 39 A guard takes a dislike to Winston Learmonth.
9 39 Continued as Prisoner (Thug).
9 42 A guard takes a dislike to Winston Learmonth.
10 43 Aging Crisis. Owe 10,000 for medical bills.
10 43 Retired at age 43.
10 43 Returned to Prisoner (Fixer).
10 44 Persecuted by a prison gang.
11 47 Aging Crisis. Owe 30,000 for medical bills.
11 47 Returned to Prisoner (Thug).
11 50 The warden takes an interest in Winston Learmonth's case.
11 51 Promoted to Prisoner (Thug) rank 1.
12 51 Aging Crisis. Owe 50,000 for medical bills.
12 51 Returned to Prisoner (Fixer).
12 53 Persecuted by a prison gang.
13 55 Aging Crisis. Owe 40,000 for medical bills.
13 55 Returned to Prisoner (Thug).
13 59 Severely injured. Owe 15,000 for medical bills.
14 59 Aging Crisis. Owe 10,000 for medical bills.
14 59 Switched to Prisoner (Inmate) with previous rank.
14 63 Defeated a prison gang. Gain an Enemy.
15 63 Aging Crisis. Owe 30,000 for medical bills.
15 63 Continued as Prisoner (Inmate).
15 65 Good Behaviour.
15 67 Promoted to Prisoner (Inmate) rank 2.
16 67 Aging Crisis. Owe 30,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙