Retired 1st Officer Zack May  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 67 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1) 5 (-1)111955
Adamant, Testy
 
Skills
Art (Presentation) 0
Astrogation 0
Athletics 0
Broker 1
Carouse 1
Diplomat 1
Electronics (Sensors) 1
Engineer (Life Support) 1
Engineer (Power) 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Persuade 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Profession (Worker/Construction) 1
Seafarer 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer 01
Scholar Physician 02
Entertainer Artist 01
Drifter Scavenger 14
Merchant Merchant Marine 1st Officer54
Believer Mainstream Believer Lay Person02
 
EducationGraduated
Merchant Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Queen McNab Ally 4 0 2 6 Irhadre (F/80)
Leah Clark Contact 3 2 3 3 Irhadre (F/47)
 
Term Age History
1 18 Became a Scout (Explorer).
1 20 Psychologically damaged by Zack May's time in the scouts.
2 20 Became a Scholar (Physician).
2 22 Gained a contact.
3 24 Continued as Scholar (Physician).
3 28 Entangled in a bureaucratic or legal morass that distracts Zack May from Zack May's work.
4 28 Voluntarily left Physician
4 28 Became a Entertainer (Artist).
4 31 Expose or are involved in a scandal of some sort.
5 31 Failed to qualify for Courier (Scout).
5 31 Became a Drifter (Scavenger).
5 33 Zack May do not know what happened to Zack May. There is a gap in Zack May's memory.
6 33 Became a Merchant (Merchant Marine) with the new title Crewman.
6 36 A series of bad deals and decisions force Zack May into bankruptcy. Zack May salvages what Zack May can.
7 36 Returned to Drifter (Scavenger).
7 38 Zack May run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 38 Became a Believer (Mainstream Believer) with the new title Lay Person.
8 42 Zack May is chosen to represent Zack May's faith in a vid show or other highly public forum.
9 42 Continued as Believer (Mainstream Believer).
9 43 Zack May refuse to secretly provide religious rites for a dying leader or noble, because they do not share Zack May's faith.
9 46 Forced to muster out.
10 46 Failed to qualify for Merchant Academy.
10 46 Returned to Drifter (Scavenger).
10 50 Promoted to Drifter (Scavenger) rank 1.
11 50 Continued as Drifter (Scavenger).
11 51 Zack May run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
12 51 Entered Merchant Academy with the Shipboard curriculum.
12 55 A new romantic starts. Gain an Ally.
12 55 Graduated with honors.
13 55 Aging Crisis. Owe 20,000 for medical bills.
13 55 Retired at age 55.
13 55 Returned to Merchant (Merchant Marine).
13 55 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
13 55 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
13 56 Given advanced training in a specialist field
13 59 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
14 59 Aging Crisis. Owe 50,000 for medical bills.
14 59 Continued as Merchant (Merchant Marine).
14 63 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
15 63 Aging Crisis. Owe 50,000 for medical bills.
15 63 Continued as Merchant (Merchant Marine).
15 64 Make an unexpected connection outside Zack May's normal circles. Gain a Contact.
15 67 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
16 67 Aging Crisis. Owe 50,000 for medical bills.
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