Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
26 |
Ziadguu Maaskhur went above and beyond the call of duty. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
30 |
A new romantic starts. Gain an Ally. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
34 |
Advanced training in a specialist field. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
36 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
36 |
Became a Merchant (Free Trader). |
6 |
39 |
Make an unexpected connection outside Ziadguu Maaskhur's normal circles. Gain a Contact. |
6 |
40 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
42 |
Make an unexpected connection outside Ziadguu Maaskhur's normal circles. Gain a Contact. |
7 |
44 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
44 |
Continued as Merchant (Free Trader). |
8 |
47 |
Smuggle illegal items onto a planet. |
8 |
48 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
9 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Merchant (Free Trader). |
9 |
52 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
52 |
Promoted to Merchant (Free Trader) rank 4. |
10 |
52 |
Continued as Merchant (Free Trader). |
10 |
56 |
A sudden war destroys Ziadguu Maaskhur's trade routes and contacts, forcing Ziadguu Maaskhur to flee that region of space. |
10 |
56 |
Gain rebels as Enemy |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Retired. |
11 |
60 |
Moved to a new world. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
64 |
Gained a contact. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |