Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Drafted into Explorer |
2 |
22 |
Became a Scout (Explorer). |
2 |
23 |
Aasgimdar Mada's ship is damaged, and Aasgimdar Mada have to hitch-hike Aasgimdar Mada's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 6 Contacts. Gain 2 Enemies. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
25 |
Imperial trade restrictions force Aasgimdar Mada out of business. |
4 |
25 |
Became a Citizen (Colonist). |
4 |
26 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
26 |
Submitted to the draft. |
5 |
26 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
28 |
A new romantic starts. Gain an Ally. |
5 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
30 |
Continued as Merchant (Merchant Marine). |
6 |
31 |
Imperial trade restrictions force Aasgimdar Mada out of business. |
7 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
35 |
Aasgimdar Mada retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
35 |
Continued as Believer (Missionary/Humanitarian). |
8 |
37 |
Aasgimdar Mada is chosen to represent Aasgimdar Mada's faith in a vid show or other highly public forum. |
9 |
39 |
Continued as Believer (Missionary/Humanitarian). |
9 |
41 |
Birth or Death involving a family member or close friend. |
9 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
43 |
Continued as Believer (Missionary/Humanitarian). |
10 |
45 |
Opponents of Aasgimdar Mada's belief system ambush Aasgimdar Mada. |
10 |
45 |
Nearly killed. Owe 25,000 for medical bills. |
11 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
45 |
Retired at age 45. |
11 |
45 |
Retired. |
11 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
60 |
Moved to a new world. |
15 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
62 |
A new romantic starts. Gain an Ally. |
16 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |