Retired Captain Abner Watson  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 68 M 1 (-2) 1 (-2) 2 (-2) 10 (1) 5 (-1) 5 (-1)112A55
Goal Orientated
 
Skills
Athletics (Dexterity) 1
Deception 1
Drive (Walker) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Flyer 0
Gambler 1
Gun Combat 0
Gunner (Turret) 1
Investigate 1
Mechanic 3
Melee (Bludgeon) 1
Melee (Grapple) 1
Persuade 0
Pilot (Spacecraft) 1
Recon 0
Seafarer (Personal) 1
Streetwise 1
Survival 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Agent Intelligence Agent13
Drifter Barbarian 12
Merchant Merchant Marine Captain68
 
Name Type Affinity Enmity Power Influence Species
Gushshimaauu Sim Enemy 0 2 0 1 Vilani, Imperium (F/23)
Gushshimaauu Sim is in desperate trouble and could use the character’s help.
Estell Jennings Rival 1 1 2 3 Happrhani (F/21)
Estell Jennings gains in power.
 
Term Age History
1 18 Became a Agent (Intelligence).
1 20 Go undercover to investigate an enemy.
1 20 A job goes wrong, forcing Abner Watson to flee off-planet.
2 22 Continued as Agent (Intelligence).
2 23 Befriended by a senior agent.
2 26 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
3 26 Continued as Agent (Intelligence).
3 30 Abner Watson's work ends up coming home with Abner Watson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4 30 Became a Drifter (Barbarian).
4 33 Survived a risky adventure but gained nothing.
4 34 Promoted to Drifter (Barbarian) rank 1.
5 34 Continued as Drifter (Barbarian).
5 36 Betrayed by a friend. One of Abner Watson's Contacts or Allies betrays Abner Watson, ending Abner Watson's career. That Contact or Ally becomes a Rival or Enemy.
6 36 Became a Merchant (Merchant Marine) with the new title Crewman.
6 38 A good deal ensures Abner Watson is living the high life for a few years.
7 40 Continued as Merchant (Merchant Marine).
7 44 Abner Watson's business or ship thrives.
7 44 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 44 Continued as Merchant (Merchant Marine).
8 45 Embroiled in legal trouble.
8 48 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 48 Continued as Merchant (Merchant Marine).
9 52 Gained a contact.
9 52 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
10 52 Continued as Merchant (Merchant Marine).
10 53 Embroiled in legal trouble.
10 56 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
11 56 Continued as Merchant (Merchant Marine).
11 58 Gained a contact.
11 60 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
12 60 Continued as Merchant (Merchant Marine).
12 64 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
13 64 Aging Crisis. Owe 40,000 for medical bills.
13 64 Retired at age 64.
13 64 Continued as Merchant (Merchant Marine).
13 65 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
13 68 Forced to muster out.
14 68 Aging Crisis. Owe 30,000 for medical bills.
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