Retired 1st Officer Alice Wareham  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 68 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1) 8 (0)111958
Blasé, Scary
 
Skills
Animals 0
Broker 1
Deception 1
Drive (Mole) 1
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer (Ornithopter) 1
Gun Combat (Energy) 1
Investigate 2
Language (Gvegh (Vargr)) 1
Language (Vilani (1st Imperium)) 1
Mechanic 1
Melee (Blade) 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 2
Pilot (Spacecraft) 1
Profession (Sports/Racquet Sports) 1
Recon 0
Science (Life Sciences/Biology) 1
Stealth 0
Streetwise 1
Survival 1
Tactics (Military) 1
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 02
Agent Law Enforcement Rookie01
Merchant Merchant Marine 1st Officer56
Agent Corporate Agent Field Agent34
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Preston Gardiner Rival 0 5 3 2 Zhodani, Imperium (M/71)
Relationship becomes more moderate. Enemy becomes a rival.
Nan Keiler Contact 1 1 0 0 Sylean (F/10)
Rubin Sweet Contact 0 0 1 0 Iltharan (M/62)
Yale Contact 1 1 1 5 Ael Yael (F/43)
Aaron Ahern Contact 1 1 2 1 Sylean (M/47)
 
Term Age History
1 18 Failed to qualify for Enforcer (Rogue).
1 18 Became a Drifter (Wanderer).
1 22 Alice Wareham do not know what happened to Alice Wareham. There is a gap in Alice Wareham's memory.
2 22 Failed to qualify for Engineer/Gunner (Navy).
2 22 Submitted to the draft.
2 22 Became a Agent (Law Enforcement) with the new title Rookie.
2 23 Refused a deal with criminal or other figure under investigation. Gain an Enemy
3 23 Failed to qualify for Colonist (Citizen).
3 23 Returned to Drifter (Wanderer).
3 24 Alice Wareham run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 24 Became a Merchant (Merchant Marine) with the new title Crewman.
4 27 Embroiled in legal trouble.
4 28 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 28 Continued as Merchant (Merchant Marine).
5 29 Make an unexpected connection outside Alice Wareham's normal circles. Gain a Contact.
5 32 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 32 Continued as Merchant (Merchant Marine).
6 33 Smuggle illegal items onto a planet.
6 36 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
7 36 Continued as Merchant (Merchant Marine).
7 40 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
8 40 Continued as Merchant (Merchant Marine).
8 44 Gained a contact.
8 44 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
9 44 Continued as Merchant (Merchant Marine).
9 48 Forced to muster out.
10 48 Switched to Agent (Corporate Agent).
10 52 An investigation takes on a dangerous turn.
11 52 Aging Crisis. Owe 40,000 for medical bills.
11 52 Retired at age 52.
11 52 Continued as Agent (Corporate Agent).
11 53 An investigation takes on a dangerous turn.
11 56 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
12 56 Aging Crisis. Owe 40,000 for medical bills.
12 56 Continued as Agent (Corporate Agent).
12 58 Given specialist training in vehicles.
12 60 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
13 60 Aging Crisis. Owe 60,000 for medical bills.
13 60 Continued as Agent (Corporate Agent).
13 63 Established a network of contacts. Gain 3 contacts.
13 64 Promoted to Agent (Corporate Agent) rank 3.
14 64 Aging Crisis. Owe 50,000 for medical bills.
14 64 Voluntarily left Corporate Agent
14 64 Retired.
14 65 Moved to a new world.
15 68 Aging Crisis. Owe 30,000 for medical bills.
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