Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Special assignment or duty on board ship. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
23 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
23 |
Failed to qualify for Surveyor (Scout). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
26 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
4 |
26 |
Became a Army (Cavalry) with the new title Private. |
4 |
29 |
Advanced training in a specialist field |
4 |
30 |
Attempt at commissioned failed. |
4 |
30 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
5 |
30 |
Continued as Army (Cavalry). |
5 |
31 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
31 |
Became a Scout (Surveyor). |
6 |
34 |
Victim of a crime |
7 |
35 |
Attempted to change assignments. |
7 |
35 |
Failed to qualify for Courier (Scout). |
7 |
35 |
Continued as Scout (Surveyor). |
7 |
39 |
Psychologically damaged by Alvis Heard's time in the scouts. |
8 |
39 |
Failed to qualify for Merchant Academy. |
8 |
39 |
Became a Drifter (Barbarian). |
8 |
40 |
Alvis Heard run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
40 |
Failed to qualify for Merchant Academy. |
9 |
40 |
Continued as Drifter (Barbarian). |
9 |
42 |
Alvis Heard run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
42 |
Retired at age 42. |
10 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
45 |
Alvis Heard retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
46 |
Continued as Believer (Missionary/Humanitarian). |
11 |
48 |
Alvis Heard is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
50 |
Continued as Believer (Missionary/Humanitarian). |
12 |
51 |
Someone more charismatic but less devout than Alvis Heard has become Alvis Heard's superior. |
13 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
54 |
Continued as Believer (Missionary/Humanitarian). |
13 |
56 |
Alvis Heard retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
58 |
Continued as Believer (Missionary/Humanitarian). |
14 |
60 |
Alvis Heard secretly provide religious rites for a dying leader or noble, although they do not share Alvis Heard's faith. Gain an Ally in the family and a Rival who disagrees with Alvis Heard's choice. |
14 |
62 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
62 |
Continued as Believer (Missionary/Humanitarian). |
15 |
65 |
Gained a contact. |
15 |
66 |
Forced to muster out. |
16 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |