Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
When dealing with an alien race, Amos Willoby botch an opportunity to gather extra intelligence about them. |
1 |
19 |
Amos Willoby's ship is damaged, and Amos Willoby have to hitch-hike Amos Willoby's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 1 Contacts. Gain 2 Enemies. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Courier) with previous rank. |
2 |
23 |
When dealing with an alien race, Amos Willoby botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Amos Willoby's ship is damaged, and Amos Willoby have to hitch-hike Amos Willoby's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 5 Contacts. Gain 1 Enemies. |
2 |
26 |
Promoted to Scout (Courier) rank 2. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Amnesia. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
Amos Willoby have no idea what happened to Amos Willoby – they found Amos Willoby's ship drifting on the fringes of friendly space. |
5 |
33 |
Became a Navy (Flight) with the new title Crewman. |
5 |
35 |
Amos Willoby join a gambling circle on board. |
5 |
37 |
Forced to continue current assignment |
5 |
37 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
6 |
37 |
Continued as Navy (Flight). |
6 |
41 |
Vessel participates in a notable military engagement. |
6 |
41 |
Commissioned in Navy (Flight) with the new title Ensign. |
6 |
41 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
7 |
41 |
Continued as Navy (Flight). |
7 |
44 |
Lost eye or limb. |
8 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Embroiled in legal trouble. |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
56 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
Make an unexpected connection outside Amos Willoby's normal circles. Gain a Contact. |
11 |
60 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Continued as Merchant (Merchant Marine). |
12 |
62 |
A good deal ensures Amos Willoby is living the high life for a few years. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Continued as Merchant (Merchant Marine). |
13 |
68 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
13 |
68 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |