Retired Sublieutenant Amos Willoby  

Species Age Sex Str Dex End Int Edu SocUPP
Pirian 68 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 12 (2) 10 (1)111BCA
Pockmarks, Abandoned
 
Skills
Admin 1
Art (Creative) 0
Astrogation 1
Athletics (Strength) 1
Broker 2
Deception 1
Drive (Hovercraft) 1
Electronics (Comms) 1
Electronics (Remote Ops) 1
Engineer (Life Support) 1
Engineer (Power) 1
Gun Combat 0
Language (Trokh (Aslan)) 1
Leadership 1
Mechanic 1
Medic 0
Melee (Blade) 1
Persuade 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 2
Science (Life Sciences) 0
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Surveyor Scout11
Scout Courier Scout23
Navy Flight Sublieutenant2 / 13
Merchant Merchant Marine 2nd Officer46
 
Name Type Affinity Enmity Power Influence Species
Hrehiy Ftaiheekhoi Hleikhaas Contact 0 1 1 1 Aslan (M/9)
Christopher Carlson Enemy 0 2 0 3 Pirian (M/46)
Dessie Rogers Enemy 1 2 0 1 Pirian (F/31)
Relationship altered.
Ramon Crowle Contact 1 0 2 1 Pirian (M/26)
Ramon Crowle loses some of their power base.
Joyce Ocallaghan Contact 0 1 1 2 Pirian (F/28)
Joyce Ocallaghan is a questionable figure such as a criminal, pirate or disgraced noble.
Unknown Laroche Contact 1 1 1 0 Iltharan (M/39)
Pete Adams Contact 1 1 0 5 Ziadd (M/33)
Lela Carlson Contact 1 1 2 4 Pirian (F/77)
Lela Carlson is in desperate trouble and could use the character’s help.
Victor Head Enemy 0 2 0 0 Pirian (M/46)
Victor Head is a member of an organisation which holds a generally opposite view of the Traveller.
Victor Head is diminished in both power and influence.
Emily Finnerty Ally 2 0 1 0 Ne Kraeda ren Kelva (F/35)
Emily Finnerty is found or reported dead.
Brian Graves Contact 2 2 1 4 Pirian (M/25)
Brian Graves gains in power.
Clarence Craig Enemy 0 3 5 3 Darmine (M/71)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 19 When dealing with an alien race, Amos Willoby botch an opportunity to gather extra intelligence about them.
1 19 Amos Willoby's ship is damaged, and Amos Willoby have to hitch-hike Amos Willoby's way back across the stars to the nearest scout base.
1 19 Gain 1 Contacts. Gain 2 Enemies.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Attempted to change assignments.
2 22 Switched to Scout (Courier) with previous rank.
2 23 When dealing with an alien race, Amos Willoby botch an opportunity to gather extra intelligence about them.
2 23 Amos Willoby's ship is damaged, and Amos Willoby have to hitch-hike Amos Willoby's way back across the stars to the nearest scout base.
2 23 Gain 5 Contacts. Gain 1 Enemies.
2 26 Promoted to Scout (Courier) rank 2.
3 26 Continued as Scout (Courier).
3 30 Amnesia.
4 30 Continued as Scout (Courier).
4 33 Amos Willoby have no idea what happened to Amos Willoby – they found Amos Willoby's ship drifting on the fringes of friendly space.
5 33 Became a Navy (Flight) with the new title Crewman.
5 35 Amos Willoby join a gambling circle on board.
5 37 Forced to continue current assignment
5 37 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
6 37 Continued as Navy (Flight).
6 41 Vessel participates in a notable military engagement.
6 41 Commissioned in Navy (Flight) with the new title Ensign.
6 41 Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant.
7 41 Continued as Navy (Flight).
7 44 Lost eye or limb.
8 44 Became a Merchant (Merchant Marine) with the new title Crewman.
9 48 Aging Crisis. Owe 40,000 for medical bills.
9 48 Retired at age 48.
9 48 Continued as Merchant (Merchant Marine).
9 49 Embroiled in legal trouble.
9 52 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 52 Aging Crisis. Owe 30,000 for medical bills.
10 52 Continued as Merchant (Merchant Marine).
10 53 Befriend a useful ally in one sphere. Gain an Ally.
10 56 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
11 56 Aging Crisis. Owe 40,000 for medical bills.
11 56 Continued as Merchant (Merchant Marine).
11 57 Make an unexpected connection outside Amos Willoby's normal circles. Gain a Contact.
11 60 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
12 60 Aging Crisis. Owe 10,000 for medical bills.
12 60 Continued as Merchant (Merchant Marine).
12 62 A good deal ensures Amos Willoby is living the high life for a few years.
13 64 Aging Crisis. Owe 10,000 for medical bills.
13 64 Continued as Merchant (Merchant Marine).
13 68 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
13 68 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
14 68 Aging Crisis. Owe 20,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙