Retired Experienced Broker Anson Wareham  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 68 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 6 (0) 7 (0)111567
Plucky
 
Skills
Animals 0
Broker 3
Carouse 0
Diplomat 1
Drive (Track) 1
Electronics (Remote Ops) 1
Engineer (Life Support) 1
Gambler 1
Investigate 0
Jack-of-All-Trades 1
Language (Gvegh (Vargr)) 1
Leadership 1
Medic 1
Persuade 1
Science (Social Sciences/Belief) 1
Science (Space Sciences/Cosmology) 2
Science (Physical Sciences/Jump Space Physics) 1
Science (Social Sciences/Linguistics) 1
Science (Robotic Sciences/Robotics) 1
Streetwise 2
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scholar Physician 56
Merchant Broker Experienced Broker34
Believer Missionary/Humanitarian Project Worker11
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Peter Holmes Ally 1 0 5 3 Happrhani (M/42)
Penny Stanway Ally 4 0 1 4 Darmine (F/62)
Penny Stanway gains in power.
Melba Oneil Contact 0 0 0 0 Darmine (F/41)
Melba Oneil is diminished in both power and influence.
Carroll Fletcher Ally 2 0 6 0 Darmine (M/57)
Carroll Fletcher's influence is diminished.
 
Term Age History
1 18 Became a Scholar (Physician).
1 19 Moved to a new world.
1 22 Promoted to Scholar (Physician) rank 1.
2 22 Continued as Scholar (Physician).
2 23 Assigned to work on a secret project for a patron or organisation.
2 26 Promoted to Scholar (Physician) rank 2.
3 26 Continued as Scholar (Physician).
3 30 Work for an eccentric but brilliant mentor, who becomes an Ally.
3 30 Promoted to Scholar (Physician) rank 3.
4 30 Continued as Scholar (Physician).
4 34 Refuse to join a cheat in some fashion.
4 34 Promoted to Scholar (Physician) rank 4.
5 34 Continued as Scholar (Physician).
5 36 Work for an eccentric but brilliant mentor, who becomes an Ally.
5 38 Promoted to Scholar (Physician) rank 5.
6 38 Continued as Scholar (Physician).
6 41 Refuse to join a cheat in some fashion.
6 42 Forced to muster out.
7 42 Became a Merchant (Broker).
7 46 Smuggle illegal items onto a planet.
7 46 Promoted to Merchant (Broker) rank 1.
8 46 Continued as Merchant (Broker).
8 48 A good deal ensures Anson Wareham is living the high life for a few years.
8 50 Promoted to Merchant (Broker) rank 2.
9 50 Continued as Merchant (Broker).
9 53 Make an unexpected connection outside Anson Wareham's normal circles. Gain a Contact.
9 54 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
10 54 Aging Crisis. Owe 20,000 for medical bills.
10 54 Retired at age 54.
10 54 Continued as Merchant (Broker).
10 58 Risk Anson Wareham's fortune on a possibility lucrative deal and win.
11 58 Aging Crisis. Owe 40,000 for medical bills.
11 58 Voluntarily left Broker
11 58 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 60 Anson Wareham accepted an offer of inducements to betray Anson Wareham's faith. Gain 1,620,000 in cash.
11 62 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 62 Aging Crisis. Owe 10,000 for medical bills.
12 62 Retired.
12 66 A new romantic starts. Gain an Ally.
13 66 Aging Crisis. Owe 60,000 for medical bills.
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