Retired 1st Officer Arkfa Aeks  

Species Age Sex Str Dex End Int Edu SocUPP
Vargr, Imperium 68 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 6 (0) 10 (1)11176A
Patient, Plotting
 
Skills
Admin 0
Astrogation 0
Athletics 0
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Gambler 1
Gun Combat (Archaic) 1
Heavy Weapons 0
Jack-of-All-Trades 2
Language (Oynprith (Droyne)) 1
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Pilot (Spacecraft) 1
Profession (Colonist) 0
Recon 1
Steward 2
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Army Infantry Private01
Citizen Colonist Settler24
Believer Missionary/Humanitarian Project Worker12
Scout Surveyor 01
Merchant Merchant Marine 1st Officer56
Believer Mainstream Believer Lay Person01
 
Name Type Affinity Enmity Power Influence Species
U Dzakh Ally 2 0 0 2 Vargr, Imperium (F/19)
U Dzakh is a questionable figure such as a criminal, pirate or disgraced noble.
Gzaeggnuell Aghaers Contact 4 0 0 2 Vargr, Imperium (M/84)
Relationship becomes more moderate.
Ughzraksaeg Eoeghvarzo Uersgueo Rival 1 2 0 1 Vargr, Imperium (M/61)
Tyler Alexander Enemy 0 1 2 1 Cafadan (M/25)
Tyler Alexander has negatively life-changing event.
Dollie Smith Ally 5 0 2 0 Swanfeh (F/46)
Relationship altered.
Garrggoelluezgur Ngothosrri Contact 2 0 1 1 Vargr, Imperium (F/30)
Justin Gregory Contact 2 1 2 4 Florian (M/24)
Mattie King Enemy 0 6 0 5 Solomani, Imperium (F/26)
Mattie King gains in influence.
Ung Oen Ally 1 0 0 3 Vargr, Imperium (M/35)
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 20 Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
2 20 Became a Citizen (Colonist).
2 22 Arkfa Aeks learn something Arkfa Aeks should not have – a corporate secret, a political scandal – which Arkfa Aeks can profit from illegally.
2 22 Gain a criminal contact.
3 24 Continued as Citizen (Colonist).
3 28 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 28 Promoted to Citizen (Colonist) rank 1.
4 28 Continued as Citizen (Colonist).
4 29 Life ruined by a criminal gang. Gain the gang as an Enemy
4 32 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
5 32 Continued as Citizen (Colonist).
5 33 Hard times caused by a lack of interstellar trade costs Arkfa Aeks Arkfa Aeks's job.
6 33 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 36 A new romantic starts. Gain an Ally.
6 37 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
7 37 Continued as Believer (Missionary/Humanitarian).
7 38 Opponents of Arkfa Aeks's belief system ambush Arkfa Aeks.
7 38 Severely injured. Fully recovered. Owe 15,000 for medical bills.
8 38 Became a Scout (Surveyor).
8 40 Injured. Fully recovered. Owe 2,500 for medical bills.
9 40 Failed to qualify for Broker (Merchant).
9 40 Submitted to the draft.
9 40 Became a Merchant (Merchant Marine) with the new title Crewman.
9 42 A good deal ensures Arkfa Aeks is living the high life for a few years.
9 44 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 44 Continued as Merchant (Merchant Marine).
10 47 Make an unexpected connection outside Arkfa Aeks's normal circles. Gain a Contact.
10 48 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
11 48 Continued as Merchant (Merchant Marine).
11 50 Make an unexpected connection outside Arkfa Aeks's normal circles. Gain a Contact.
11 52 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
12 52 Continued as Merchant (Merchant Marine).
12 55 Moved to a new world.
12 56 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
13 56 Aging Crisis. Owe 30,000 for medical bills.
13 56 Retired at age 56.
13 56 Continued as Merchant (Merchant Marine).
13 58 Embroiled in legal trouble.
13 60 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
14 60 Aging Crisis. Owe 20,000 for medical bills.
14 60 Continued as Merchant (Merchant Marine).
14 62 Arkfa Aeks's ship or starport is destroyed by criminals. Gain them as an Enemy.
15 62 Aging Crisis. Owe 20,000 for medical bills.
15 62 Switched to Believer (Mainstream Believer) with the new title Lay Person.
15 63 Arkfa Aeks is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
16 66 Aging Crisis. Owe 30,000 for medical bills.
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