Retired Junior Project Worker Arley Rand  

Species Age Sex Str Dex End Int Edu SocUPP
Zhodani, Imperium 68 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 1 (-2)111641
Pampered
 
Skills
Astrogation 1
Carouse 0
Electronics (Computers) 1
Gun Combat 0
Leadership 1
Mechanic 1
Medic 2
Persuade 1
Pilot 0
Profession (Freeloader) 0
Science (Physical Sciences/Chemistry) 1
Science (Social Sciences/Philosophy) 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 12
Scholar Physician 13
Scout Courier 03
Believer Missionary/Humanitarian Junior Project Worker03
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Simon Doyle Rival 1 2 0 2 Florian (M/32)
Deborah Foy Enemy 0 1 0 0 Zhodani, Imperium (F/16)
Lilly Beale Contact 3 2 1 3 Dynchia, Imperium (F/74)
Forgiveness.
Ada Lewis Ally 2 0 3 2 Zaris (M/19)
Ada Lewis belongs to an unusual cultural or religious group.
Hattie Kildare Ally 4 0 3 5 Ayansh'i (F/64)
 
Term Age History
1 18 Failed to qualify for Artist (Entertainer).
1 18 Became a Drifter (Scavenger).
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
2 24 Betrayed by a friend. One of Arley Rand's Contacts or Allies betrays Arley Rand, ending Arley Rand's career. That Contact or Ally becomes a Rival or Enemy.
3 24 Became a Scholar (Physician).
3 28 A rival researcher blackens Arley Rand's name or steals Arley Rand's research. Gain a Rival.
4 28 Continued as Scholar (Physician).
4 29 Entangled in a bureaucratic or legal morass that distracts Arley Rand from Arley Rand's work.
4 32 Promoted to Scholar (Physician) rank 1.
5 32 Attempted to change assignments.
5 32 Failed to qualify for Field Researcher (Scholar).
5 32 Continued as Scholar (Physician).
5 33 Advanced training in a specialist field.
5 36 Forced to muster out.
6 36 Became a Scout (Courier).
6 39 Arley Rand's scout ship is one of the first on the scene to rescue the survivors of a disaster but Arley Rand fail to help. Gain an Enemy.
6 39 Psychologically damaged by Arley Rand's time in the scouts.
7 40 Continued as Scout (Courier).
7 44 Arley Rand's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
8 44 Continued as Scout (Courier).
8 47 When dealing with an alien race, Arley Rand botch an opportunity to gather extra intelligence about them.
8 47 Psychologically damaged by Arley Rand's time in the scouts.
8 48 Forced to muster out.
9 48 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 52 A notable academic consults with Arley Rand about a publication or documentary he is working on. Gain a Contact in academia.
10 52 Aging Crisis. Owe 50,000 for medical bills.
10 52 Retired at age 52.
10 52 Continued as Believer (Missionary/Humanitarian).
10 54 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11 56 Aging Crisis. Owe 30,000 for medical bills.
11 56 Continued as Believer (Missionary/Humanitarian).
11 57 Arley Rand retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 60 Forced to muster out.
12 60 Aging Crisis. Owe 50,000 for medical bills.
12 60 Retired.
12 61 A new romantic starts. Gain an Ally.
13 64 Aging Crisis. Owe 40,000 for medical bills.
13 66 Betrayal. Convert an Ally into a Rival or Enemy.
14 68 Aging Crisis. Owe 30,000 for medical bills.
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