Retired Lieutenant Arvid Knight  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 68 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 5 (-1)111675
Decorous, Fresh, Hard Working
 
Skills
Athletics (Dexterity) 1
Athletics (Strength) 1
Broker 1
Deception 1
Diplomat 0
Drive 0
Electronics 0
Engineer (J-drive) 1
Engineer (M-drive) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Language (Galanglic (3rd Imperium)) 1
Leadership 1
Mechanic 2
Medic 1
Persuade 0
Science (Physical Sciences) 0
Seafarer 0
Stealth 0
Steward 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Broker 01
Marine Marine Support Lieutenant1 / 01
Drifter Scavenger 02
Drifter Barbarian 01
Merchant Merchant Marine 3rd Officer35
Believer Missionary/Humanitarian Junior Project Worker02
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Sullivan Morris Enemy 0 4 1 3 Suerrat (M/52)
Sullivan Morris is particularly unusual, such as an artificial intelligence or very alien being.
Ken Wigram Contact 6 0 1 1 Suerrat (M/52)
reconciliation.
 
Term Age History
1 18 Became a Merchant (Broker).
1 19 A sudden war destroys Arvid Knight's trade routes and contacts, forcing Arvid Knight to flee that region of space.
1 19 Gain rebels as Enemy
2 19 Failed to qualify for Physician (Scholar).
2 19 Submitted to the draft.
2 19 Became a Marine (Marine Support) with the new title Marine.
2 22 Trapped behind enemy lines.
2 23 Commissioned in Marine (Marine Support) with the new title Lieutenant.
3 23 Voluntarily left Marine Support
3 23 Failed to qualify for Thief (Rogue).
3 23 Became a Drifter (Scavenger).
3 26 Arvid Knight do not know what happened to Arvid Knight. There is a gap in Arvid Knight's memory.
4 26 Failed to qualify for Courier (Scout).
4 26 Switched to Drifter (Barbarian).
4 27 Arvid Knight run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 27 Failed to qualify for Journalist (Entertainer).
5 27 Returned to Drifter (Scavenger).
5 29 Suffer from a life-threatening illness.
6 29 Switched to Merchant (Merchant Marine) with the new title Crewman.
6 31 Arvid Knight's business or ship thrives.
6 33 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 33 Continued as Merchant (Merchant Marine).
7 35 Given advanced training in a specialist field
8 37 Continued as Merchant (Merchant Marine).
8 38 Make an unexpected connection outside Arvid Knight's normal circles. Gain a Contact.
9 41 Aging Crisis. Owe 40,000 for medical bills.
9 41 Retired at age 41.
9 41 Continued as Merchant (Merchant Marine).
9 44 Victim of a crime
9 45 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 45 Aging Crisis. Owe 50,000 for medical bills.
10 45 Continued as Merchant (Merchant Marine).
10 48 A good deal ensures Arvid Knight is living the high life for a few years.
10 49 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
11 49 Aging Crisis. Owe 40,000 for medical bills.
11 49 Voluntarily left Merchant Marine
11 49 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 50 Gained a contact.
12 53 Aging Crisis. Owe 50,000 for medical bills.
12 53 Continued as Believer (Missionary/Humanitarian).
12 57 Arvid Knight have been following false teachings!
13 57 Aging Crisis. Owe 60,000 for medical bills.
13 57 Retired.
13 61 Accused of a crime.
14 61 Aging Crisis. Owe 60,000 for medical bills.
14 64 Birth or Death involving a family member or close friend.
15 65 Aging Crisis. Owe 30,000 for medical bills.
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