Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
25 |
Aspatak Aether is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
25 |
Failed to qualify for Journalist (Entertainer). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Rewarded for a successful mission. |
3 |
29 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
29 |
Continued as Agent (Law Enforcement). |
4 |
30 |
Aspatak Aether went above and beyond the call of duty. |
4 |
33 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
33 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Advanced training in a specialist field. |
6 |
37 |
Aging Crisis. Owe 50,000 for medical bills. |
6 |
37 |
Retired at age 37. |
6 |
37 |
Continued as Agent (Law Enforcement). |
6 |
38 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
38 |
Retired. |
7 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
46 |
Moved to a new world. |
9 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
47 |
A new romantic starts. Gain an Ally. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
A new romantic starts. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Birth or Death involving a family member or close friend. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
A new romantic starts. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |