Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
26 |
Display heroism in battle. |
2 |
26 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
2 |
26 |
Promoted to Army (Army Support) officer rank 2 with the new title Captain. |
3 |
26 |
Continued as Army (Army Support). |
3 |
27 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
27 |
Gain rebels as Enemy |
4 |
27 |
Failed to qualify for Star Marine (Marine). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
31 |
Attacked by enemies and injured. |
4 |
31 |
Nearly killed. Owe 20,000 for medical bills. |
4 |
31 |
Gain Enemy if Bert Archer don't already have one. |
5 |
31 |
Continued as Drifter (Barbarian). |
5 |
33 |
Find an Alien Artifact. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
37 |
Betrayed by a friend. One of Bert Archer's Contacts or Allies betrays Bert Archer, ending Bert Archer's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
40 |
Make an unexpected connection outside Bert Archer's normal circles. Gain a Contact. |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
47 |
A sudden war destroys Bert Archer's trade routes and contacts, forcing Bert Archer to flee that region of space. |
9 |
47 |
Gain rebels as Enemy |
9 |
49 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
50 |
Bankrupted by a rival. Gain the other trader as a Rival. |
11 |
50 |
Switched to Drifter (Scavenger). |
11 |
51 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
12 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
51 |
Retired at age 51. |
12 |
51 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
54 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
13 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
55 |
Continued as Believer (Mainstream Believer). |
13 |
57 |
Someone more charismatic but less devout than Bert Archer has become Bert Archer's superior. |
13 |
59 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
59 |
Continued as Believer (Mainstream Believer). |
14 |
61 |
Bert Archer is chosen to represent Bert Archer's faith in a vid show or other highly public forum. |
15 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
63 |
Continued as Believer (Mainstream Believer). |
15 |
66 |
Bert Archer is sent to a new community or parish to preach The Word among the poor. |
15 |
67 |
Forced to muster out. |
16 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |