Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Clarence Green run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Clarence Green's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
22 |
Failed to qualify for Explorer (Scout). |
3 |
22 |
Switched to Drifter (Scavenger). |
3 |
26 |
Good fortune |
4 |
26 |
Continued as Drifter (Scavenger). |
4 |
27 |
Find valuable salvage. |
4 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
34 |
Attempted a risky adventure and was wildly successful. |
5 |
34 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
34 |
Voluntarily left Scavenger |
6 |
34 |
Switched to Merchant (Free Trader). |
6 |
35 |
Given advanced training in a specialist field |
6 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
38 |
Continued as Merchant (Free Trader). |
7 |
39 |
Imperial trade restrictions force Clarence Green out of business. |
8 |
39 |
Failed to qualify for Courier (Scout). |
8 |
39 |
Returned to Drifter (Scavenger). |
8 |
42 |
Attacked by enemies and injured. |
8 |
42 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
42 |
Gain Enemy if Clarence Green don't already have one. |
8 |
43 |
Promoted to Drifter (Scavenger) rank 3. |
9 |
43 |
Voluntarily left Scavenger |
9 |
43 |
Failed to qualify for Broker (Merchant). |
9 |
43 |
Continued as Drifter (Scavenger). |
9 |
46 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
10 |
46 |
Became a Scout (Explorer). |
10 |
48 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
11 |
48 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
52 |
Clarence Green accepted an offer of inducements to betray Clarence Green's faith. Gain 480,000 in cash. |
12 |
52 |
Returned to Drifter (Wanderer). |
12 |
56 |
A new romantic starts. Gain an Ally. |
13 |
56 |
Voluntarily left Wanderer |
13 |
56 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
57 |
Clarence Green faith enjoys an explosion of popularity largely thanks to Clarence Green's efforts. |
13 |
57 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
60 |
Retired at age 60. |
14 |
60 |
Continued as Believer (Missionary/Humanitarian). |
14 |
63 |
Clarence Green aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
15 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
63 |
Retired. |
15 |
64 |
Gained a contact. |
16 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |