Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attacked by enemies and injured. |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Gain Enemy if Clark Warren don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Clark Warren run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Failed to qualify for Courier (Scout). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
A good deal ensures Clark Warren is living the high life for a few years. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Make an unexpected connection outside Clark Warren's normal circles. Gain a Contact. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
A good deal ensures Clark Warren is living the high life for a few years. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
Imperial trade restrictions force Clark Warren out of business. |
9 |
49 |
Became a Rogue (Enforcer). |
9 |
53 |
A police detective or rival criminal forces Clark Warren to flee and vows to hunt Clark Warren down. Gain an Enemy. |
10 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
57 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
57 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Continued as Believer (Missionary/Humanitarian). |
11 |
60 |
Clark Warren secretly provide religious rites for a dying leader or noble, although they do not share Clark Warren's faith. Gain an Ally in the family and a Rival who disagrees with Clark Warren's choice. |
11 |
61 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
12 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
61 |
Continued as Believer (Missionary/Humanitarian). |
12 |
63 |
A new romantic starts. Gain an Ally. |
13 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |