Retired Scout Cleveland Ward  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 68 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 9 (1) 4 (-1)111294
Sincere
 
Skills
Advocate 1
Animals 0
Astrogation 1
Broker 1
Carouse 0
Diplomat 1
Electronics 0
Engineer (Power) 1
Flyer 0
Gun Combat 0
Language (Oynprith (Droyne)) 1
Leadership 0
Mechanic 0
Persuade 0
Pilot 0
Profession (Worker) 0
Streetwise 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Drifter Scavenger 02
Merchant Merchant Marine Crewman02
Drifter Wanderer 02
Citizen Corporate 02
Drifter Barbarian 01
Believer Mainstream Believer Lay Person01
Scout Courier Scout25
 
Name Type Affinity Enmity Power Influence Species
Clarissa Tilcott Enemy 0 3 2 1 Ne Kraeda ren Kelva (F/28)
Audie McLelland Rival 0 2 1 1 Ne Kraeda ren Kelva (F/23)
Fitzhugh Seddon Enemy 0 5 3 1 Ne Kraeda ren Kelva (M/30)
Fitzhugh Seddon is particularly unusual, such as an artificial intelligence or very alien being.
Tracey Ray Rival 0 1 2 3 Yilean (F/41)
Lida Credge Ally 2 0 0 2 Vanejenese (F/12)
Relationship becomes more intense.
 
Term Age History
1 18 Failed to qualify for Marine Academy (Military Academy).
1 18 Became a Drifter (Scavenger).
1 19 Cleveland Ward do not know what happened to Cleveland Ward. There is a gap in Cleveland Ward's memory.
2 19 Failed to qualify for Intelligence (Agent).
2 19 Continued as Drifter (Scavenger).
2 23 Severely injured. Fully recovered. Owe 10,000 for medical bills.
3 23 Failed to qualify for University.
3 23 Submitted to the draft.
3 23 Became a Merchant (Merchant Marine) with the new title Crewman.
3 26 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
4 27 Continued as Merchant (Merchant Marine).
4 29 Bankrupted by a rival. Gain the other trader as a Rival.
5 29 Failed to qualify for Scientist (Scholar).
5 29 Switched to Drifter (Wanderer).
6 33 Voluntarily left Wanderer
6 33 Became a Citizen (Corporate).
6 37 Cleveland Ward gain experience in a technical field as a computer operator or surveyor.
7 37 Continued as Citizen (Corporate).
7 39 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
8 39 Switched to Drifter (Barbarian).
8 40 Nearly killed. Fully recovered. Owe 45,000 for medical bills.
9 40 Became a Believer (Mainstream Believer) with the new title Lay Person.
9 44 A notable academic consults with Cleveland Ward about a publication or documentary he is working on. Gain a Contact in academia.
10 44 Voluntarily left Mainstream Believer
10 44 Returned to Drifter (Wanderer).
10 46 Drafted into Courier
11 48 Aging Crisis. Owe 50,000 for medical bills.
11 48 Retired at age 48.
11 48 Became a Scout (Courier).
11 50 Cleveland Ward's scout ship is one of the first on the scene to rescue the survivors of a disaster but Cleveland Ward fail to help. Gain an Enemy.
11 50 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
11 52 Promoted to Scout (Courier) rank 1 with the new title Scout.
12 52 Aging Crisis. Owe 20,000 for medical bills.
12 52 Continued as Scout (Courier).
12 55 Serve as the courier for an important message from the Imperium.
13 56 Aging Crisis. Owe 10,000 for medical bills.
13 56 Continued as Scout (Courier).
13 60 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
14 60 Aging Crisis. Owe 40,000 for medical bills.
14 60 Continued as Scout (Courier).
14 61 When dealing with an alien race, Cleveland Ward have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
14 64 Promoted to Scout (Courier) rank 2.
15 64 Aging Crisis. Owe 60,000 for medical bills.
15 64 Continued as Scout (Courier).
15 68 Cleveland Ward have no idea what happened to Cleveland Ward – they found Cleveland Ward's ship drifting on the fringes of friendly space.
16 68 Aging Crisis. Owe 10,000 for medical bills.
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